Pokemon Diamond / Pearl Breeding Guide Revision 7 Last updated 4-2-08 By R2 ========================================================================== ========================================================================== Contents: Section 1: Overview Breeding is actually covered quite tastefully considering this is a game for eight-year-olds. Section 2: How to Breed Pokemon When a boy Pokemon and a girl Pokemon love each other very much... Section 3: What To Expect From Breeding The obvious answer: babies. Section 5: Bred Moves "Rise" and "Bake" are Bread Moves. Check another guide. Section 4: Special Breeding Pokemon Who's Your Daddy? Section 6: Egg Group List Gotta List 'Em All Section 7: Cross-Breeding Egg Groups Interspecies dating isn't as bad as you'd think. Section 8: Bridges Golden Gate, Brooklyn, Jeff... Section 9: Passing Around TMs Those CDs are valuable, so don't waste 'em. Section 10: Breeding for IVs Saline not included. Section 11: Miscellaneous Tips Assorted blather Section 12: Glossary I hope I didn't confuse you too much. Section 13: Legal Junk It boils down to "Thou shalt not steal." ========================================================================== ========================================================================== Section 1: Overview So you drop a couple of Pokemon off at the Daycare. When you come back, surprise! One of them was holding an egg. What will hatch from it? Disturbing biological functions aside, how did it get there? What will the child be like? All of this is largely deductible and controllable, leading to the practice of Pokemon breeding. In this guide, I refer to a set of Pokemon as a "family" if one can evolve into another. The Bulbasaur family is Bulbasaur, Ivysaur, and Venusaur. The Snorlax family is Munchlax and Snorlax. The Wurmple family is Wurmple, Silcoon, Beautifly, Cascoon, and Dustox. The Eevee family is Eevee, Flareon, Jolteon, Vaporeon, Espeon, Umbreon, Glaceon, and Leafeon. ========================================================================== ========================================================================== Section 2: How To Breed Pokemon First, you must have access to the Daycare in Solaceon Town, since that's where the magic happens. Second, the two Pokemon in the daycare must be a male and a female, with some exceptions (noted below). Third, the Pokemon must be capable of breeding. "Baby" Pokemon like Togepi, Elekid, Magby, Cleffa, and so on are not mature enough to breed. You must evolve them into Togetic, Electabuzz, Magmar, Clefairy, etc. before you can breed them. Some Pokemon are simply sterile and are incapable of breeding no matter what. Fourth, the two Pokemon must be in the same "Egg Group". This is not something that's displayed in the game, hence this guide. Egg groups follow themes -- a plant group, a flying group, a dragon group -- and are often pretty easy to guess. Most Grass-types are in the plant group. Most birdlike Pokemon are in the flying group. Some Pokemon belong to two groups. For instance, Charizard belongs to both the Monster group and the Dragon group. With only two exceptions (Shedinja and Nidorina), Pokemon do not change egg groups when they evolve. If the two Pokemon are of different egg groups or are otherwise incapable of breeding (it's a baby, genderless, or a sterile species), the Daycare man will tell you that the two "rather play with other Pokemon than each other" when they stay at the Daycare. Any other response means you'll eventually get an egg -- but you'll get more eggs more quickly if they like one another. ========================================================================== ========================================================================== Section 3: What Can You Expect From Breeding? So you're set. The two Pokemon in the Daycare are of different genders but the same egg group. How do you know what you'll get out of the egg? The creature that hatches from the egg will be the "Baby" or "Stage 1" evolution of the same family as the female in the Daycare (I'll refer to this as the "hatchling" in this guide). If you drop off a female Beedrill, you'll get hatchling Weedles. If you drop off a female Clefairy, you'll get hatchling Cleffa. The father's role is to pass on new moves to the child it might not otherwise know. Breeding for moves can be a complex process, hence this guide. Some Pokemon -- Snorlax, Wobbuffet, and Marill to name a few -- must be holding special items to get their "Baby" forms. More on that later. ========================================================================== ========================================================================== Section 4: Bred Moves There are three kinds of moves that can be taught via breeding. The game checks for these categories in this order, so you're more likely to get moves from step 1 than you would from step 3. First, the Pokemon will start with one or two moves it's always born with. These are the Pokemon's starting moves, and there's nothing you can do about them even though they're sucky moves like Scratch or Growl. After those moves are in place, remaining move slots will check the moves that the father knows: 1) Moves the hatchling would learn normally by leveling, but without evolving. A Houndour can be born with Flamethrower, if his father knows that move. Wurmple cannot be born with Moonlight, even though Dustox learns that move naturally at level 20, because Wurmple doesn't learn it himself. Sometimes both the mother and the father will need to know the move in order to pass it on. There doesn't seem to be a pattern to which moves those are. 2) TM moves the hatchling can learn by simply using the TM on it. A Mudkip can be born with Dig, if his father knows that move. Again, the hatchling must be capable of learning the move without evolving; Mudkip cannot be born with Earthquake. 3) "Egg moves". Many Pokemon can learn certain moves only through breeding. The list of moves depends on the family. A Goldeen can be born with Aqua Tail, if his father knows that move -- even though Goldeen and Seaking don't learn the move by level up and Aqua Tail doesn't come on a TM. -------------------------------------------------------------------------- What This Means Some Pokemon can learn moves in their early evolutionary forms that their advanced forms cannot. Seedot can learn Explosion, Nuzleaf and Shiftry can't. Mudkip can learn Hydro Pump, Marshtomp and Swampert can't. Eevee can learn Baton Pass, and none of its evolutions can. So let's say you want a Shiftry with both Faint Attack and Explosion. Seedot learns Explosion at level 43, while Nuzleaf doesn't learn Explosion at all. Nuzleaf gets Faint Attack at level 31, while Seedot doesn't learn Faint Attack ever. So what do you do? Breed a baby Seedot to start with Explosion -- because of point 1 above, a level 1 Seedot can pop out of his egg ready to Explode. Level him up to 14 to evolve him into Nuzleaf, then level Nuzleaf to level 31 to learn Faint Attack. Use a Leaf Stone and you have your goal: An Exploding, Faint-Attacking Shiftry. ========================================================================== ========================================================================== Section 5: Special Breeding Pokemon Two Pokemon that are pretty terrible in battle can be invaluable for breeding: Ditto and Smeargle. Those who have seen or used a Ditto in battle knows that it only ever gets one move: Transform, the ability to change its cellular structure into that of another Pokemon, taking on its shape. Aside from the strange moral quandries that breeding with your own clone might cause, Ditto makes breeding a snap. Anything capable of breeding can breed with a Ditto, and genderless Pokemon can ONLY breed with Ditto. If Ditto's partner is a male, the child will be of the same species as the male AND inherit moves from its father as usual. If Ditto's partner is a female, it will be of the same species as the female, but won't inherit any moves. Oddly, Ditto cannot breed with other Dittoes to make little Ditto-babies. -------------------------------------------------------------------------- If you've trained a Smeargle, you know that it too only learns one move naturally: Sketch, at every level that is a multiple of 11. In battle, using Sketch will replace it with the move the opponent used last. However, unlike Ditto's assumption of the opponent's moveset during Transform, this change to Smeargle's movelist is PERMANANT. This means a male Smeargle can learn and pass on any moves in the game, if you're willing to go through the exasperating trouble of Sketching all the moves you want onto him in the first place. If Smeargle doesn't have a Sketch handy and you don't want to go through the trouble of leveling him ten more times (or whatever), you can take him to the Move Relearner and burn a Heart Scale to put Sketch back into his moveset. Smeargle belongs to the "Ground" egg group. ========================================================================== ========================================================================== Section 6: Egg Group List Egg Groups are the hidden categories that determine whether Pokemon can breed with one another. There are 13 egg groups: Plant, Bug, Flying, Humanshape, Mineral, Indeterminate, Ground, three different Water, Monster, Fairy, and Dragon. Then there are the informal groups, one that cannot breed at all and one that only breeds with Ditto. -------------------------------------------------------------------------- Steriles Pokemon that cannot breed are: Legendaries Babies Uh...? Articuno Pichu Nidorina / Nidoqueen Zapdos Cleffa Ditto (with other Ditto) Moltres Igglybuff Unown Mewtwo Togepi Mew Tyrogue Raikou Smoochum Entei Elekid Suicune Magby Lugia Azurill Ho-Oh Wynaut Celebi Budew Regirock Chingling Regice Bonsly Registeel Mime Jr. Latias Happiny Latios Munchlax Kyogre Riolu Groudon Mantyke Rayquaza Jirachi Deoxys Uxie Mesprit Azelf Dialga Palkia Heatran Regigigas Giratina Cresselia Darkrai Shaymin Arceus No, I don't know why Nidorina and Nidoqueen can't breed while unevolved Nidoran Females can, either. -------------------------------------------------------------------------- Ditto Group These Pokemon technically belong to other Egg groups, but are genderless. As such, they can only breed with Ditto. Magnemite / Magneton / Magnezone Voltorb / Electrode Staryu / Starmie Porygon / Porygon2 / Porygon-Z Shedinja (not Nincada or Ninjask) Lunatone Solrock Baltoy / Claydol Beldum / Metang / Metagross Bronzor / Bronzong Rotom Manaphy (results in Phione, which will not evolve into another Manaphy) -------------------------------------------------------------------------- Plant Group Most families of grass-type Pokemon are generally found here. But not all! For instance, the Treecko family is suspiciously absent. Bulbasaur / Ivysaur / Venusaur Oddish / Gloom / Vileplume / Bellossom Paras / Parasect Bellsprout / Weepinbell / Victreebel Exeggcute / Exeggutor Tangela / Tangrowth Chikorita / Bayleef / Meganium Hoppip / Skiploom / Jumpluff Sunkern / Sunflora Lotad / Lombre / Ludicolo Seedot / Nuzleaf / Shiftry Shroomish / Breloom Roselia / Roserade Cacnea / Cacturne Tropius Turtwig / Grotle / Torterra Cherubi / Cherrim Carnivine Snover / Abomasnow -------------------------------------------------------------------------- Bug Group Not surprisingly, most Bug-types are in this group. Gligar is too despite being Flying/Ground. Caterpie / Metapod / Butterfree Weedle / Kakuna / Beedrill Paras / Parasect Venonat / Venomoth Scyther / Scizor Pinsir Ledyba / Ledian Spinarak / Ariados Yanma / Yanmega Pineco / Forretress Gligar / Gliscor Shuckle Heracross Wurmple / Silcoon / Beautifly / Cascoon / Dustox Surskit / Masquerain Nincada / Ninjask Volbeat Illumise Trapinch / Vibrava / Flygon Kricketot / Kricketune Burmy / Wormadam / Mothim Combee / Vespiquen Skorupi / Drapion -------------------------------------------------------------------------- Flying Group Most generic "flying" types go here. Expect a slew of Normal/Flying birdies. Pidgey / Pidgeotto / Pidgeot Spearow / Fearow Zubat / Golbat / Crobat Farfetch'd Doduo / Dodrio Aerodactyl Hoothoot / Noctowl Togetic / Togekiss Natu / Xatu Murkrow / Honchkrow Skarmory Taillow / Swellow Wingull / Pelipper Swablu / Altaria Starly / Staravia / Staraptor Chatot -------------------------------------------------------------------------- Humanshape Group If it has two and only two legs that it uses to hold itself up, has two and only two arms that end in hands, and has one head with two eyes and a mouth, it's here. Abra / Kadabra / Alakazam Machop / Machoke / Machamp Drowzee / Hypno Hitmonlee / Hitmonchan / Hitmontop Chansey / Blissey Mr. Mime Jynx Electabuzz / Electivire Magmar / Magmortar Makuhita / Hariyama Sableye Meditite / Medicham Volbeat Illumise Spinda Cacnea / Cacturne Chimchar / Monferno / Infernape Buneary / Lopunny Lucario Croagunk / Toxicroak -------------------------------------------------------------------------- Mineral Group Mostly Rock-types, with the Snorunt family included to keep me from making simple generalizations like "Just Rock-types". Geodude / Graveler / Golem Onix / Steelix Sudowoodo Nosepass / Probopass Snorunt / Glalie / Froslass -------------------------------------------------------------------------- Indeterminate Group Because "Weird-shaped-body group" just doesn't have that same ring to it. Slimes and balloon-shaped Pokemon are big here. For some reason, Gardevoir is here, but Alakazam is Humanshape. Grimer / Muk Gastly / Haunter / Gengar Koffing / Weezing Misdreavus / Mismagius Wobbuffet Slugma / Magcargo Ralts / Kirlia / Gardevoir / Gallade Gulpin / Swalot Castform Shuppet / Banette Duskull / Dusclops / Dusknoir Chimecho Shellos / Gastrodon Drifloon / Drifblim Spiritomb -------------------------------------------------------------------------- Ground Group The "miscellaneous other" group. Also the largest. Rattata / Raticate Ekans / Arbok Pikachu / Raichu Sandshrew / Sandslash Nidoran Female (not Nidorina or Nidoqueen) Nidoran Male / Nidorino / Nidoking Vulpix / Ninetales Diglett / Dugtrio Meowth / Persian Psyduck / Golduck Mankey / Primeape Growlithe / Arcanine Ponyta / Rapidash Farfetch'd Seel / Dewgong Rhyhorn / Rhydon / Rhyperior Tauros Eevee / Vaporeon / Jolteon / Flareon / Espeon / Umbreon / Glaceon / Leafeon Cyndaquil / Quilava / Typhlosion Sentret / Furret Mareep / Flaaffy / Ampharos Aipom / Ambipom Wooper / Quagsire Girafarig Dunsparce Snubbull / Granbull Sneasel / Weavile Teddiursa / Ursaring Swinub / Piloswine / Mammoswine Delibird Houndour / Houndoom Phanpy / Donphan Stantler Smeargle Miltank Torchic / Combusken / Blaziken Poochyena / Mightyena Zigzagoon / Linoone Seedot / Nuzleaf / Shiftry Slakoth / Vigoroth / Slaking Whismur / Loudred / Exploud Skitty / Delcatty Mawile Electrike / Manectric Wailmer / Wailord Numel / Camerupt Torkoal Spoink / Grumpig Spinda Zangoose Seviper Kecleon Absol Spheal / Sealeo / Walrein Chimchar / Monferno / Infernape Piplup / Prinplup / Empoleon Bidoof / Bibarel Shinx / Luxio / Luxray Pachirisu Buizel / Floatzel Buneary / Lopunny Glameow / Purugly Stunky / Skuntank Lucario Hippopotas / Hippowdon -------------------------------------------------------------------------- Water 1 Group Water-type Pokemon, part the first. Generally includes Pokemon based on animals that can breathe air but live on or near the water like ducks, waterskimmers, or seals. Delibird makes the requisite "Huh?" addition. Squirtle / Wartortle / Blastoise Psyduck / Golduck Poliwag / Poliwhirl / Poliwrath / Politoed Slowpoke / Slowbro / Slowking Seel / Dewgong Horsea / Seadra / Kingdra Goldeen / Seaking Lapras Omanyte / Omastar Kabuto / Kabutops Dratini / Dragonair / Dragonite Totodile / Croconaw / Feraligatr Marill / Azumarill Wooper / Quagsire Corsola Remoraid / Octillery Delibird Mantine Mudkip / Marshtomp / Swampert Lotad / Lombre / Ludicolo Wingull / Pelipper Surskit / Masquerain Corphish / Crawdaunt Feebas / Milotic Spheal / Sealeo / Walrein Clamperl / Huntail / Gorebyss Relicanth Piplup / Prinplup / Empoleon Bidoof / Bibarel Buizel / Floatzel Shellos / Gastrodon -------------------------------------------------------------------------- Water 2 Group Water-type Pokemon, part the second. Exclusively fish. Goldeen / Seaking Magikarp / Gyarados Chinchou / Lanturn Qwilfish Remoraid / Octillery Carvanha / Sharpedo Wailmer / Wailord Barboach / Whiscash Relicanth Luvdisc Finneon / Lumineon -------------------------------------------------------------------------- Water 3 Group Water-type Pokemon, part the third. Generally things that live underwater but aren't fish. Skorupi and Drapion make the requisite "doesn't fit the theme but it's included in the group" addition. Tentacool / Tentacruel Shellder / Cloyster Krabby / Kingler Omanyte / Omastar Kabuto / Kabutops Corsola Corphish / Crawdaunt Lileep / Cradily Anorith / Armaldo Skorupi / Drapion -------------------------------------------------------------------------- Monster Group Generally includes Pokemon possessing a more-or-less reasonable bipedal or quadrupedal shape that doesn't resemble a real animal or plant. The Mareep family is probably here just because the evolved form Ampharos no longer resembles a sheep. Bulbasaur / Ivysaur / Venusaur Charmander / Charmeleon / Charizard Squirtle / Wartortle / Blastoise Nidoran Female Nidoran Male / Nidorino / Nidoking Slowpoke / Slowbro / Slowking Cubone / Marowak Lickitung / Lickilicky Rhyhorn / Rhydon / Rhyperior Kangaskhan Lapras Snorlax Chikorita / Bayleef / Meganium Totodile / Croconaw / Feraligatr Mareep / Flaaffy / Ampharos Larvitar / Pupitar / Tyranitar Treecko / Grovyle / Sceptile Mudkip / Marshtomp / Swampert Whismur / Loudred / Exploud Aron / Lairon / Aggron Tropius Turtwig / Grotle / Torterra Cranidos / Rampardos Shieldon / Bastiodon Gible / Gabite / Garchomp Snover / Abomasnow -------------------------------------------------------------------------- Fairy Group The Pokemon in this group are fairy -- er, very -- cute. Pikachu / Raichu Clefairy / Clefable Jigglypuff / Wigglytuff Chansey / Blissey Togetic / Togekiss Marill / Azumarill Hoppip / Skiploom / Jumpluff Snubbull / Granbull Shroomish / Breloom Skitty / Delcatty Mawile Plusle Minun Roselia / Roserade Castform Snorunt / Glalie / Frosslass Pachirisu Cherubi / Cherrim -------------------------------------------------------------------------- Dragon Group Pokemon that resemble dragons are here. That means they either have two arms, two legs, and two wings or a serpentlike body. A few actual serpents slithered their way into this group, and there are a couple families that include a Dragon-type despite not matching either description, like Swablu and Horsea. Charmander / Charmeleon / Charizard Ekans / Arbok Horsea / Seadra / Kingdra Magikarp / Gyarados Dratini / Dragonair / Dragonite Treecko / Grovyle / Sceptile Swablu / Altaria Seviper Feebas / Milotic Bagon / Shelgon / Salamence Gible / Gabite / Garchomp ========================================================================== ========================================================================== Section 7: Cross-Breeding Egg Groups Astute readers will have noticed that some Pokemon belong to two egg groups (but mercifully for guide-writers, never more than two). This is a good thing! It allows that Pokemon more versatility in breeding partners, and allows you to pass moves through that Pokemon to others in its egg groups. Let's say you want to teach a Tyranitar the move "Outrage". Tyranitar doesn't learn Outrage normally, but can be taught that move through breeding (it's one of Larvitar's Egg moves). First, you'll need a Pokemon that knows Outrage and is capable of breeding -- Dragonite will do. It'll need to be male, because only males can pass the moves they know onto their children. Now, we need to find something that can mate with both Dragonite, in the Dragon group, and Tyranitar, in the Monster group. It'll also need to be one that can learn Outrage, of course! Charmander, conveniently enough, can learn Outrage and is in both the Dragon and Monster groups. This makes him our "Breeding Bridge" -- a Pokemon that belongs to two egg groups and can pass moves between them. So the steps to breed an Outrage Tyranitar would be: - Raise a male Dragonite until it learns Outrage. - Leave the Dragonite in the Daycare with a female Charizard. - Hatch the eggs until you get a male Charmander with Outrage. - Leave the male Charmander in the Daycare with a female Tyranitar. - Hatch the eggs you get until you get a Larvitar with Outrage. - Evolve your Larvitar into Tyranitar. -------------------------------------------------------------------------- Not that hard? How about this: A Gallade with that nifty move combo Swagger and Psych Up. Ralts can learn both of those moves via breeding, but nothing else in the Indeterminate Group Ralts belongs to can learn them naturally. You'll have to make a Breeding Chain. A Breeding Chain is a series of parents and children passing moves on to one another with the end goal of creating a Pokemon with a moveset it wouldn't have any other way. So what are our options? Pokemon that belong to the Indeterminate group and another group are Shellos (Water 1) and Castform (Fairy). Shellos can't learn Psych Up at all, but Castform can learn both moves by breeding. So, let's look and see what other Pokemon in the Fairy group can teach Castform Swagger and Psych Up. Clefairy, Jigglypuff, Chansey, Togetic, and Skitty can learn it -- but again, via breeding, not naturally. So they too will need to learn the moves from a parent. Skitty also belongs to the Ground group, and that group is huge enough that we can probably find what we need there. In the Ground group, we find that Spoink can learn Psych Up at level 15, and Poochyena can learn Swagger at level 25. There we go! So, the Breeding Chain to get a Swagger/Psych Up Ralts is: - Raise a male Poochyena to level 25 to learn Swagger. - Breed Poochyena with a female Spoink until you hatch a male Spoink with Swagger. - Level Spoink up to level 15 to learn Psych Up. - Breed your male Spoink with a female Skitty until you hatch a male Skitty with both moves. - Breed your male Skitty with a female Castform until you hatch a male Castform with both moves. - Breed your male Castform with a female Ralts until you hatch a Ralts with both moves. - Raise your Ralts and evolve him into Gallade. Whew! That sure was a pain, but it was intentionally complex to give plenty of examples of how moves are passed around through Bridges. In practical terms you can just use TMs for those two moves, but breeding chains are also a good way to spread around moves from rare TMs. Don't actually build a Swagger/Psych Up Ralts, by the way. If you really want to confuse your opponent and boost your Attack, breed with Gastly for Confuse Ray and teach your Gallade Swords Dance by level up. ========================================================================== ========================================================================== Section 8: Bridges These are Breeding Bridges, the Pokemon that belong to two egg groups. Female-only families -- Nidoran Female, Chansey, and Illumise -- are included in this list. While they are incapable of passing moves to their own children, they can breed babies with fathers from two different egg groups. -------------------------------------------------------------------------- Plant Group Bridges: Bug group: Paras Humanshape group: Cacnea Water 1 group: Lotad Monster group: Bulbasaur, Chikorita, Tropius, Turtwig, Snover Fairy group: Hoppip, Shroomish, Roselia, Cherubi Ground group: Seedot -------------------------------------------------------------------------- Bug Group Bridges: Plant group: Paras Humanshape group: Volbeat, Illumise Water 1 group: Surskit Water 3 group: Skorupi -------------------------------------------------------------------------- Flying Group Bridges: Water 1 group: Wingull Fairy group: Togetic Ground group: Farfetch'd Dragon group: Swablu -------------------------------------------------------------------------- Humanshape Group Bridges: Plant group: Cacnea Bug group: Volbeat, Illumise Fairy group: Chansey Ground group: Spinda, Chimchar, Buneary, Lucario -------------------------------------------------------------------------- Mineral Group Bridge: Fairy group: Snorunt -------------------------------------------------------------------------- Indeterminate Group Bridges: Water 1 group: Shellos Fairy group: Castform -------------------------------------------------------------------------- Water 1 Group Bridges: Plant group: Lotad Bug group: Surskit Flying group: Wingull Indeterminate group: Shellos Water 2 group: Goldeen, Remoraid, Relicanth Water 3 group: Omanyte, Kabuto, Corsola, Corphish Monster group: Squirtle, Slowpoke, Lapras, Totodile, Mudkip Fairy group: Marill Ground group: Psyduck, Seel, Wooper, Delibird, Spheal, Piplup, Bidoof, Buizel Dragon group: Horsea, Dratini, Feebas -------------------------------------------------------------------------- Water 2 Group Bridges: Water 1 group: Goldeen, Remoraid, Relicanth Ground group: Wailmer Dragon group: Magikarp -------------------------------------------------------------------------- Water 3 Group Bridges: Bug group: Skorupi Water 1 group: Omanyte, Kabuto, Corsola, Corphish -------------------------------------------------------------------------- Monster Group Bridges: Plant group: Bulbasaur, Chikorita, Tropius, Turtwig, Snover Water 1 group: Squirtle, Slowpoke, Lapras, Totodile, Mudkip Ground group: Nidoran Male (entire family), Nidoran Female (but not Nidorina/Nidoqueen), Rhyhorn, Mareep, Whismur Dragon group: Charmander, Treecko, Gible -------------------------------------------------------------------------- Fairy Group Bridges: Plant group: Hoppip, Shroomish, Roselia, Cherubi Flying group: Togetic Humanshape group: Chansey Mineral group: Snorunt Indeterminate group: Castform Water 1 group: Marill Ground group: Pikachu, Snubbull, Skitty, Mawile, Pachirisu -------------------------------------------------------------------------- Ground Group Bridges: Plant group: Seedot Flying group: Farfetch'd Humanshape group: Spinda, Chimchar, Buneary, Lucario Water 1 group: Psyduck, Seel, Wooper, Delibird, Spheal, Piplup, Bidoof, Buizel Water 2 group: Wailmer Monster group: Nidoran Male (entire family), Nidoran Female (but not Nidorina/Nidoqueen), Rhyhorn, Mareep, Whismur Fairy group: Pikachu, Snubbull, Skitty, Mawile, Pachirisu Dragon group: Ekans, Seviper -------------------------------------------------------------------------- Dragon Group Bridges: Flying group: Swablu Water 1 group: Horsea, Dratini, Feebas Water 2 group: Magikarp Monster group: Charmander, Treecko, Gible ========================================================================== ========================================================================== Section 9: Passing Around TMs TMs can be precious. Some of them you'll get only once. Others allow multiple copies, but only after some excruciating effort -- I'm looking at you, Battle Tower. Generally, if you're going to use a rare TM, it's often better to use it on a male than a female (or genderless) Pokemon. That means you can breed the male later to pass the move around. Using the TM on a genderless Pokemon will let you breed more Pokemon of the same family with the move, but you won't be able to pass it to different families because those can only breed with Ditto. Fortunately, many of the moves learnable through TMs are picked up naturally by many Pokemon at level-up. In that case, you can have one Pokemon learn the move naturally, then breed the move onto whatever you want. Dustox kind of sucks, but he learns Toxic naturally, saving you from scrounging around for another TM06. HM moves aren't listed, because if you want a Pokemon with an HM move, you don't have to breed for it. Just use the HM. It's not like it's going anywhere. In this section, I've collected the TMs that are learned naturally and note which breeding bridges (described in Section 8) are capable of learning them and passing them between egg groups. Figuring out how to pass moves between these bridges is the key to proper move breeding. The bridges listed are the lowest evolved forms that will learn the move. These may be baby Pokemon that can't pass the move on via breeding until they evolve! If the Pokemon doesn't learn the move in its evolved form because its evolved form has its own movelist, that's denoted too. For instance, Shellder can learn Ice Beam, but Cloyster can't because he has his own moves to learn. Note that Magikarp, despite being a breeding bridge, cannot learn any TMs and does not have any egg moves, preventing it from passing moves on through a breeding chain or learning moves to grow into Gyarados, making it virtually useless for breeding as well as combat. Because this part is all about passing moves from parent to child, only Pokemon capable of doing that are listed. That means sterile Pokemon, female-only families, and genderless Pokemon are not included below. If you can get Chansey or Groudon to pass moves on to their children, you're a better breeder than I. You can often breed TM moves around, but sometimes the TMs are so plentiful it's really not worth the effort. If there's a way to get multiple copies of the TM that doesn't involve Battle Tower, Pokemon Battle Revolution, or other arcane method, I'll list it. If you can just waltz into a store and buy it, you don't need to breed it on at all. -------------------------------------------------------------------------- TM01: Focus Punch Focus Punch is a powerful but risky move. Unfortunately, it's also a bit high-powered, meaning it's usually available to the evolved forms of Pokemon, but not their unevolved forms. For instance, Nidoking can learn Focus Punch, but Nidoran Males cannot, so it can't be bred onto them. If you have a Pokemon with the Pickup ability and its levels are between 71 and 90, there's a chance you can get TM01 through that method. Focus Punch is learned naturally by: Vigoroth (Ground), level 46 (not Slaking) Breeding Bridges that can learn Focus Punch are: Charmander (Monster/Dragon) Squirtle (Water 1/Monster) Pikachu (Fairy/Ground) Psyduck (Water 1/Ground) Chikorita (Plant/Monster) Totodile (Water 1/Monster) Marill (Water 1/Fairy) Snubbull (Fairy/Ground) Delibird (Water 1/Ground) Treecko (Monster/Dragon) Mawile (Fairy/Ground) Volbeat (Bug/Humanshape) Spinda (Humanshape/Ground) Cacnea (Plant/Humanshape) Chimchar (Humanshape/Ground) Buizel (Water 1/Ground) Buneary (Humanshape/Ground) Riolu (Humanshape/Ground) -------------------------------------------------------------------------- TM02: Dragon Claw Surprise, it's dragons. Dragon Claw is learned naturally by: Charizard (Monster/Dragon), via the Move Relearner. Flygon (Bug), level 45. Bagon (Dragon), level 50. Gible (Monster/Dragon), level 27. Breeding Bridges that can learn Dragon Claw are: Charmander (Monster/Dragon) Totodile (Water 1/Monster) Gible (Monster/Dragon) -------------------------------------------------------------------------- TM03: Water Pulse Confusion is a nice added effect, but there are better Water moves. Water Pulse is learned naturally by: Squirtle (Water 1/Monster), level 25. Psyduck (Water 1/Ground), level 22. Tentacool (Water 3), level 29. Slowpoke (Water 1/Monster),level 29. Goldeen (Water 1/Water 2), level 17. Lapras (Water 1/Monster), level 14. Remoraid (Water 1/Water 2), level 32. Mantine (Water 1), level 28. Wingull (Flying/Water 1), level 19. Wailmer (Water 2/Ground), level 21. Barboach (Water 2), level 22. Milotic (Water 1/Dragon), level 13. Huntail (Water 1), level 15. Gorebyss (Water 1), level 15. Luvdisc (Water 2), level 31. Shellos (Water 1/Intermediate), level 7. Finneon (Water 2), level 22. Breeding Bridges that can learn Water Pulse are: Squirtle (Water 1/Monster) Nidoran Male (Monster/Ground) Psyduck (Water 1/Ground) Slowpoke (Water 1/Monster) Farfetch'd (Flying/Ground) Seel (Water 1/Ground) Horsea (Water 1/Dragon) Goldeen (Water 1/Water 2) Lapras (Water 1/Monster) Omanyte (Water 1/Water 3) Kabuto (Water 1/Water 3) Dratini (Water 1/Dragon) Totodile (Water 1/Monster) Togepi (Flying/Fairy) Marill (Water 1/Fairy) Wooper (Water 1/Ground) Snubbull (Fairy/Ground) Remoraid (Water 1/Water 2) Delibird (Water 1/Ground) Mudkip (Water 1/Monster) Lotad (Plant/Water 1) Wingull (Flying/Water 1) Surskit (Bug/Water 1) Whismur (Monster/Ground) Skitty (Fairy/Ground) Volbeat (Bug/Humanshape) Wailmer (Water 2/Ground) Spinda (Humanshape/Ground) Corphish (Water 1/Water 3) Feebas (Water 1/Dragon) Castform (Indeterminate/Fairy) Snorunt (Mineral/Fairy) Spheal (Water 1/Ground) Relicanth (Water 1/Water 2) Piplup (Water 1/Ground) Buizel (Water 1/Ground) Shellos (Indeterminate/Water 1) Buneary (Humanshape/Ground) Snover (Plant/Monster) -------------------------------------------------------------------------- TM04: Calm Mind Be still, focus your thoughts... Calm Mind is learned naturally by: Alakazam (Humanshape), level 36. Stantler (Ground), level 27. Ralts (Indeterminate), level 23. Meditite (Humanshape), level 25. Infernape (Ground/Humanshape), level 53. Breeding Bridges that can learn Calm Mind are: Psyduck (Water 1/Ground) Slowpoke (Water 1/Monster) Corsola (Water 1/Water 3) Skitty (Fairy/Ground) Relicanth (Water 1/Water 2) -------------------------------------------------------------------------- TM05: Roar If you have FireRed or LeafGreen, you can buy TM05 at the Celadon Department Store for $1000. Give it to a Pokemon to hold and import the Pokemon into your fourth-gen game via the Pal Park. Roar is learned naturally by: Vulpix (Ground), level 7 Growlithe (Ground), via the Move Relearner Aerodactyl (Flying), level 9 Snubbull (Ground/Fairy), level 25 Houndour (Ground), level 14 Poochyena (Ground), level 21 Whismur (Monster/Ground), level 35 Aron (Monster), level 22 Electrike (Ground), level 36 Shinx (Ground), level 21 Breeding Bridges that can learn Roar are: Rhyhorn (Monster/Ground) Lapras (Water 1/Monster) Snubbull (Fairy/Ground) Whismur (Monster/Ground) Wailmer (Water 2/Ground) Tropius (Plant/Monster) Gible (Monster/Dragon) Riolu (Humanshape/Ground) -------------------------------------------------------------------------- TM06: Toxic Because nothing says lovin' like intesifying toxin. Toxic is learned naturally by: Dustox (Bug), level 38 Roselia (Fairy/Plant), level 37 Gulpin (Indeterminate), level 28 Stunky (Ground), level 20 All of the Breeding Bridges (except Magikarp) can learn Toxic. -------------------------------------------------------------------------- TM07: Hail Mostly learned by Ice-types, since that's what it benefits most. A lot of water-types pick it up, too, even though they're vulnerable to the hailstorm damage. To hail with that! If you can dig up 10 Green Shards in the Sinnoh Underground, you can get a free TM07 from the house on Route 212. Hail is learned naturally by: Castform (Fairy/Indeteriminate), level 20 Snorunt (Fairy/Mineral), level 40 Spheal (Water 1/Ground), level 31 Glaceon (Ground), level 64 Mammoswine (Ground), level 25 Breeding Bridges that can learn Hail are: Squirtle (Water 1/Monster) Psyduck (Water 1/Ground) Slowpoke (Water 1/Monster) Seel (Water 1/Ground) Horsea (Water 1/Dragon) Goldeen (Water 1/Water 2) Lapras (Water 1/Monster) Omanyte (Water 1/Water 3) Kabuto (Water 1/Water 3) Dratini (Water 1/Dragon) Totodile (Water 1/Monster) Marill (Water 1/Fairy) Wooper (Water 1/Ground) Corsola (Water 1/Water 3) Delibird (Water 1/Ground) Mudkip (Water 1/Monster) Lotad (Plant/Water 1) Wingull (Flying/Water 1) Wailmer (Water 2/Ground) Corphish (Water 1/Water 3) Feebas (Water 1/Dragon) Castform (Indeterminate/Fairy) Snorunt (Mineral/Fairy) Spheal (Water 1/Ground) Relicanth (Water 1/Water 2) Piplup (Water 1/Ground) Buizel (Water 1/Ground) Shellos (Indeterminate/Water 1) Snover (Plant/Monster) -------------------------------------------------------------------------- TM08: Bulk Up Only learned naturally by a single Ground-group Pokemon, but all of the Bridges that can pass it on are also partly Ground, so that's okay. Bulk Up is learned naturally by: Combusken (Ground), level 28 Breeding Bridges that can learn Bulk Up are: Snubbull (Fairy/Ground) Chimchar (Humanshape/Ground) Buizel (Water 1/Ground) Riolu (Humanshape/Ground) -------------------------------------------------------------------------- TM09: Bullet Seed A standby for a lot of Pokemon in the animated series, but kind of crappy in the game itself. There are better Grass moves out there, to be sure. Bullet Seed is learned naturally by: Exeggcute (Plant), level 17 Hoppip (Plant/Fairy), level 19 Sunflora (Plant), level 21 Remoraid (Water 1/Water 2), level 27 Mantine (Water 1), via the Move Relearner Breeding Bridges that can learn Bullet Seed are: Bulbasaur (Plant/Monster) Paras (Bug/Plant) Chikorita (Plant/Monster) Hoppip (Plant/Fairy) Remoraid (Water 1/Water 2) Treecko (Monster/Dragon) Lotad (Plant/Water 1) Seedot (Plant/Ground) Shroomish (Plant/Fairy) Roselia (Plant/Fairy) Cacnea (Plant/Humanshape) Tropius (Plant/Monster) Turtwig (Plant/Monster) Cherubi (Plant/Fairy) Snover (Plant/Monster) -------------------------------------------------------------------------- TM10: Hidden Power Here's the skinny on Hidden Power: its attack power is somewhere between 30 and 70, and despite the description, Normal is the only kind of move it's NOT. The precise attack power and type depend on the IVs of the Pokemon who knows it, which is why every Unown you meet strikes with seemingly-random attack power and types. This move was big in Netbattle, because any Pokemon could learn it and Netbattlers had more control over their Pokemon's IVs -- if you knew the formula, you could have Hidden Power be any type of attack you wanted. I can't imagine it'll get as much use in a game where Pokemon IVs are randomly determined. If you really want more TM10s, you can buy them in Slateport in Ruby, Sapphire, or Emerald and import them in. They're also 6000 coins in the Veilstone Game Corner. Hidden Power is learned naturally by: Slowking (Water 1/Monster), via the Move Relearner Meditite (Humanshape), level 15 Burmy (Bug), level 20 Shellos (Water 1/Indeterminate), level 16 Hidden Power can be learned not only by all the Breeding Bridges, it can be learned by nearly every Pokemon. Magikarp is the only missing Bridge, as usual. -------------------------------------------------------------------------- TM11: Sunny Day I think I'll go for a walk outside now, the summer sun's callin' my name. If you can dig up 10 Red Shards in the Sinnoh Underground, you can get a free TM11 from the house on Route 212. Sunny Day is learned naturally by: Magby (Humanshape), level 43 Bellossom (Plant), via the Move Relearner Sunkern (Plant), level 37 Seedot (Plant/Ground), level 31 Castform (Fairy/Indeterminate), level 20 Cherubi (Plant/Fairy), level 22 Leafeon (Ground), level 64 Breeding Bridges that can learn Sunny Day are: Bulbasaur (Plant/Monster) Charmander (Monster/Dragon) Ekans (Ground/Dragon) Nidoran Male (Monster/Ground) Paras (Bug/Plant) Farfetch'd (Flying/Ground) Rhyhorn (Monster/Ground) Dratini (Water 1/Dragon) Chikorita (Plant/Monster) Togepi (Flying/Fairy) Hoppip (Plant/Fairy) Snubbull (Fairy/Ground) Corsola (Water 1/Water 3) Remoraid (Water 1/Water 2) Treecko (Monster/Dragon) Lotad (Plant/Water 1) Seedot (Plant/Ground) Surskit (Bug/Water 1) Shroomish (Plant/Fairy) Whismur (Monster/Ground) Skitty (Fairy/Ground) Mawile (Fairy/Ground) Volbeat (Bug/Humanshape) Roselia (Plant/Fairy) Spinda (Humanshape/Ground) Cacnea (Plant/Humanshape) Swablu (Flying/Dragon) Seviper (Ground/Dragon) Castform (Indeterminate/Fairy) Tropius (Plant/Monster) Turtwig (Plant/Monster) Chimchar (Humanshape/Ground) Bidoof (Water 1/Ground) Cherubi (Plant/Fairy) Buneary (Humanshape/Ground) Gible (Monster/Dragon) Riolu (Humanshape/Ground) Skorupi (Bug/Water 3) -------------------------------------------------------------------------- TM12: Taunt "Your mother was a hamster and your father" blah blah blah. Perfect for taking down annoyers and Baton Passers. Taunt is learned naturally by: Meowth (Ground), level 25 Murkrow (Flying), level 31 Sneasel (Ground) Poochyena (Ground), level 37 Sharpedo (Water 2), level 40 Zangoose (Ground), level 35 Corphish (Water 1/Water 3), level 32 Absol (Ground), level 9 Chimchar (Ground/Humanshape), level 9 Shieldon (Monster), level 6 Chatot (Flying), level 25 Croagunk (Humanshape), level 10 Breeding Bridges that can learn Taunt are: Snubbull (Fairy/Ground) Mawile (Fairy/Ground) Seviper (Ground/Dragon) Corphish (Water 1/Water 3) Chimchar (Humanshape/Ground) Bidoof (Water 1/Ground) Skorupi (Bug/Water 3) -------------------------------------------------------------------------- TM13: Ice Beam I'm a nice dude With some nice dreams See these ice cubes? See these Ice Beams? Ice Beam is learned naturally by: Seel (Water 1/Ground), level 47 Shellder (Water 3), level 49 (not Cloyster) Lapras (Monster/Water 1), level 32 Remoraid (Water 1/Water 2), level 40 Glalie (Fairy/Mineral), level 37 Breeding Bridges that can learn Ice Beam are: Squirtle (Water 1/Monster) Nidoran Male (Monster/Ground) Psyduck (Water 1/Ground) Slowpoke (Water 1/Monster) Seel (Water 1/Ground) Rhyhorn (Monster/Ground) Horsea (Water 1/Dragon) Goldeen (Water 1/Water 2) Lapras (Water 1/Monster) Omanyte (Water 1/Water 3) Kabuto (Water 1/Water 3) Dratini (Water 1/Dragon) Totodile (Water 1/Monster) Marill (Water 1/Fairy) Wooper (Water 1/Ground) Corsola (Water 1/Water 3) Remoraid (Water 1/Water 2) Delibird (Water 1/Ground) Mudkip (Water 1/Monster) Lotad (Plant/Water 1) Wingull (Flying/Water 1) Surskit (Bug/Water 1) Whismur (Monster/Ground) Skitty (Fairy/Ground) Mawile (Fairy/Ground) Wailmer (Water 2/Ground) Swablu (Flying/Dragon) Seviper (Ground/Dragon) Corphish (Water 1/Water 3) Feebas (Water 1/Dragon) Castform (Indeterminate/Fairy) Snorunt (Mineral/Fairy) Spheal (Water 1/Ground) Relicanth (Water 1/Water 2) Piplup (Water 1/Ground) Bidoof (Water 1/Ground) Buizel (Water 1/Ground) Shellos (Indeterminate/Water 1) Buneary (Humanshape/Ground) Snover (Plant/Monster) -------------------------------------------------------------------------- TM14: Blizzard TM14 is available for sale in the Veilstone Department Store for $5500, so there's no need to breed it. -------------------------------------------------------------------------- TM15: Hyper Beam TM15 is available for sale in the Veilstone Department Store for $7500, so there's no need to breed it. -------------------------------------------------------------------------- TM16: Light Screen TM16 is available for sale in the Veilstone Department Store for $5500, so there's no need to breed it. -------------------------------------------------------------------------- TM17: Protect TM17 is available for sale in the Veilstone Department Store for $2000, so there's no need to breed it. -------------------------------------------------------------------------- TM18: Rain Dance Gyarados learns this move naturally, so a male can pass it on to other Pokemon in his egg groups. Magikarp, of course, can't learn it even via breeding. If you can dig up 10 Blue Shards in the Sinnoh Underground, you can get a free TM18 from the house on Route 212. Rain Dance is learned naturally by: Squirtle (Water 1/Monster), level 34 Poliwag (Water 1), level 18 Slowpoke (Water 1/Monster), level 53 Gyarados (Water 2/Dragon), level 38 Lapras (Water 1/Monster), level 22 Marill (Fairy/Water 1), level 32 Wooper (Water 1/Ground), level 37 Lotad (Water 1/Plant), level 35 Milotic (Water 1/Dragon), level 33 Castform (Indeterminate/Fairy), level 20 Shellos (Water 1/Indeterminate), level 22 Finneon (Water 2), level 13 Breeding Bridges that can learn Rain Dance are: Squirtle (Water 1/Monster) Ekans (Ground/Dragon) Pikachu (Fairy/Ground) Nidoran Male (Monster/Ground) Psyduck (Water 1/Ground) Slowpoke (Water 1/Monster) Seel (Water 1/Ground) Rhyhorn (Monster/Ground) Horsea (Water 1/Dragon) Goldeen (Water 1/Water 2) Lapras (Water 1/Monster) Omanyte (Water 1/Water 3) Kabuto (Water 1/Water 3) Dratini (Water 1/Dragon) Totodile (Water 1/Monster) Togepi (Flying/Fairy) Mareep (Monster/Ground) Marill (Water 1/Fairy) Wooper (Water 1/Ground) Snubbull (Fairy/Ground) Corsola (Water 1/Water 3) Remoraid (Water 1/Water 2) Delibird (Water 1/Ground) Mudkip (Water 1/Monster) Lotad (Plant/Water 1) Wingull (Flying/Water 1) Surskit (Bug/Water 1) Whismur (Monster/Ground) Skitty (Fairy/Ground) Mawile (Fairy/Ground) Volbeat (Bug/Humanshape) Roselia (Plant/Fairy) Wailmer (Water 2/Ground) Spinda (Humanshape/Ground) Swablu (Flying/Dragon) Seviper (Ground/Dragon) Corphish (Water 1/Water 3) Feebas (Water 1/Dragon) Castform (Indeterminate/Fairy) Snorunt (Mineral/Fairy) Spheal (Water 1/Ground) Relicanth (Water 1/Water 2) Piplup (Water 1/Ground) Bidoof (Water 1/Ground) Pachirisu (Fairy/Ground) Buizel (Water 1/Ground) Cherubi (Plant/Fairy) Shellos (Indeterminate/Water 1) Buneary (Humanshape/Ground) Gible (Monster/Dragon) Riolu (Humanshape/Ground) Skorupi (Bug/Water 3) Snover (Plant/Monster) -------------------------------------------------------------------------- TM19: Giga Drain There are more powerful Grass moves out there, but Giga Drain is reliable and doesn't carry a massive downside like Leaf Storm's status drop or Solarbeam's loss of a turn. Giga Drain is learned naturally by: Oddish (Plant), level 37 Paras (Bug/Plant), level 33 Hoppip (Plant/Fairy), level 37 Sunkern (Plant), level 41 Treecko (Monster/Dragon), level 46 Beautifly (Bug), level 38 Shroomish (Plant/Ground), level 37 (not Breloom) Roselia (Plant/Fairy), level 25 (not Roserade) Turtwig (Plant/Monster), level 41 Leafeon (Ground), level 43 Breeding Bridges that can learn Giga Drain are: Bulbasaur (Plant/Monster) Ekans (Ground/Dragon) Paras (Bug/Plant) Kabuto (Water 1/Water 3) Chikorita (Plant/Monster) Totodile (Water 1/Monster) Hoppip (Plant/Fairy) Treecko (Monster/Dragon) Lotad (Plant/Water 1) Seedot (Plant/Ground) Surskit (Bug/Water 1) Shroomish (Plant/Fairy) Volbeat (Bug/Humanshape) Roselia (Plant/Fairy) Cacnea (Plant/Humanshape) Seviper (Ground/Dragon) Tropius (Plant/Monster) Turtwig (Plant/Monster) Cherubi (Plant/Fairy) Snover (Plant/Monster) -------------------------------------------------------------------------- TM20: Safeguard TM20 is available for sale in the Veilstone Department Store for $2000, so there's no need to breed it. -------------------------------------------------------------------------- TM21: Frustration Your Pokemon's happiness is a number between 0 and 255, where 0 means it despises you and 255 means it adores you. Frustration's power is thus: (255 - happiness value) / 2.5. The maximum power for Frustration is 102, at happiness 0. This is complicated somewhat by the inability to tell a Pokemon's precise numeric happiness value in-game. You'll just have to guess depending on what people -- like a particular woman in Veilstone -- tell you. Once per week, a man in Pacifidlog Town in Ruby, Sapphire, or Emerald will examine your Pokemon. If it doesn't like you much, he'll give you a free TM27 to import via the Pal Park. Frustration is learned naturally by: Buneary (Ground/Humanshape), level 13 (not Lopunny) Nearly every other Pokemon, including all the Bridges but Magikarp, can learn Frustration. -------------------------------------------------------------------------- TM22: Solarbeam TM22 is available for sale in the Veilstone Department Store for $3000, so there's no need to breed it. -------------------------------------------------------------------------- TM23: Iron Tail There aren't many good Steel-type moves. Iron Tail isn't one of them. Iron Tail is learned naturally by: Onix (Mineral), level 38 Aron (Monster), level 39 Breeding Bridges that can learn Iron Tail are: Charmander (Monster/Dragon) Squirtle (Water 1/Monster) Ekans (Ground/Dragon) Pikachu (Fairy/Ground) Nidoran Male (Monster/Ground) Psyduck (Water 1/Ground) Slowpoke (Water 1/Monster) Rhyhorn (Monster/Ground) Lapras (Water 1/Monster) Dratini (Water 1/Dragon) Chikorita (Plant/Monster) Totodile (Water 1/Monster) Mareep (Monster/Ground) Marill (Water 1/Fairy) Wooper (Water 1/Ground) Treecko (Monster/Dragon) Mudkip (Water 1/Monster) Skitty (Fairy/Ground) Spheal (Water 1/Ground) Turtwig (Plant/Monster) Chimchar (Humanshape/Ground) Bidoof (Water 1/Ground) Pachirisu (Fairy/Ground) Buizel (Water 1/Ground) Buneary (Humanshape/Ground) Riolu (Humanshape/Ground) Skorupi (Bug/Water 3) Snover (Plant/Monster) -------------------------------------------------------------------------- TM24: Thunderbolt With its attack power, accuracy, and lack of a massive downside, Thunderbolt is king of Electric-type moves. Thunderbolt is learned naturally by: Pikachu (Fairy/Ground), level 26 Elekid (Humanshape), level 37 Breeding Bridges that can learn Thunderbolt are: Pikachu (Fairy/Ground) Nidoran Male (Monster/Ground) Rhyhorn (Monster/Ground) Lapras (Water 1/Monster) Dratini (Water 1/Dragon) Mareep (Monster/Ground) Snubbull (Fairy/Ground) Skitty (Fairy/Ground) Volbeat (Bug/Humanshape) Castform (Indeterminate/Fairy) Bidoof (Water 1/Ground) Pachirisu (Fairy/Ground) Buneary (Humanshape/Ground) -------------------------------------------------------------------------- TM25: Thunder TM25 is available for sale in the Veilstone Department Store for $5500, so there's no need to breed it. -------------------------------------------------------------------------- TM26: Earthquake Another high-powered standby of PVP battles, Earthquake is often unavailable to unevolved Pokemon. Generally, Pokemon that can learn Earthquake are Ground- or Rock-type, or have impressive physical bulk. Therefore, it can be tough to breed around the tiny pre-evolved forms of most evolutionary families. If you have a Pokemon with the Pickup ability and a level of 91 or more, there's a chance it will Pickup TM26 after a battle. Earthquake is learned naturally by: Diglett (Ground), level 37 Geodude (Mineral), level 29 Rhyhorn (Monster/Ground), level 49 Wooper (Water 1/Ground), level 33 Swinub (Ground), level 37 Larvitar (Monster), level 41 Numel (Ground), level 41 Trapinch (Bug), level 73 Barboach (Water 2), level 39 Hippopotas (Ground), level 37 Breeding Bridges that can learn Earthquake are: Ekans (Ground/Dragon) Slowpoke (Water 1/Monster) Rhyhorn (Monster/Ground) Wooper (Water 1/Ground) Snubbull (Fairy/Ground) Corsola (Water 1/Water 3) Wailmer (Water 2/Ground) Tropius (Plant/Monster) Spheal (Water 1/Ground) Relicanth (Water 1/Water 2) Gible (Monster/Dragon) Riolu (Humanshape/Ground) -------------------------------------------------------------------------- TM27: Return The counterpart to Frustration, Return does more damage when the Pokemon likes you. Since it's easier to make a Pokemon like you than hate you, Return is generally preferred to Frustration. Its maximum power is 102, assuming a happiness value of 255. Once per week, a man in Pacifidlog Town in Ruby, Sapphire, or Emerald will examine your Pokemon. If it likes you a lot, he'll give you a free TM27 to import via the Pal Park. Return is learned naturally by: Lopunny (Ground/Humanshape), level 13 Nearly every other Pokemon, including all the Bridges but Magikarp, can learn Return. -------------------------------------------------------------------------- TM28: Dig When burrowing underground to use Dig, beware: the already-powerful move Earthquake doubles in power if it hits you. If you have FireRed or LeafGreen, you can purchase TM28 at the Celadon Department Store for $2000 and import it into your fourth-gen game. Dig is learned naturally by: Diglett (Ground), level 18 Dunsparce (Ground), level 45 Nincada (Bug), level 45 Trapinch (Bug), level 41 Gible (Monster/Dragon), level 31 Breeding Bridges that can learn Dig are: Charmander (Monster/Dragon) Squirtle (Water 1/Monster) Ekans (Ground/Dragon) Pikachu (Fairy/Ground) Nidoran Male (Monster/Ground) Paras (Bug/Plant) Psyduck (Water 1/Ground) Slowpoke (Water 1/Monster) Rhyhorn (Monster/Ground) Kabuto (Water 1/Water 3) Totodile (Water 1/Monster) Marill (Water 1/Fairy) Wooper (Water 1/Ground) Snubbull (Fairy/Ground) Corsola (Water 1/Water 3) Treecko (Monster/Dragon) Mudkip (Water 1/Monster) Seedot (Plant/Ground) Skitty (Fairy/Ground) Spinda (Humanshape/Ground) Seviper (Ground/Dragon) Corphish (Water 1/Water 3) Chimchar (Humanshape/Ground) Piplup (Water 1/Ground) Bidoof (Water 1/Ground) Pachirisu (Fairy/Ground) Buizel (Water 1/Ground) Buneary (Humanshape/Ground) Gible (Monster/Dragon) Riolu (Humanshape/Ground) Skorupi (Bug/Water 3) -------------------------------------------------------------------------- TM29: Psychic If you're going to have the same name as the entire type, you'd better be pretty awesome. This move delivers. Psychic is learned naturally by: Venonat (Bug), level 47 Kadabra (Humanshape), level 40 Slowpoke (Water 1/Monster), level 48 Drowzee (Humanshape), level 40 Exeggcute (Plant), level 47 Mr. Mime (Humanshape), level 39 Spinarak (Bug), level 40 Natu (Flying), level 47 Espeon (Ground), level 64 Girafarig (Ground), level 37 Ralts (Indeterminate), level 28 Spoink (Ground), level 41 Gorebyss (Water 1), level 42 Mothim (Bug), level 44 Breeding Bridges that can learn Psychic are: Psyduck (Water 1/Ground) Slowpoke (Water 1/Monster) Lapras (Water 1/Monster) Togepi (Flying/Fairy) Corsola (Water 1/Water 3) Remoraid (Water 1/Water 2) Spinda (Humanshape/Ground) -------------------------------------------------------------------------- TM30: Shadow Ball A pretty good Ghost-type move, good for all the things Ghost-type moves would normally be good for. Shadow Ball is learned naturally by: Gastly (Indeterminate), level 29 Misdreavus (Indeterminate), level 37 Sableye (Humanshape), level 53 Shuppet (Indeterminate), level 31 Drifloon (Indeterminate), level 38 Breeding Bridges that can learn Shadow Ball are: Slowpoke (Water 1/Monster) Togepi (Flying/Fairy) Snubbull (Fairy/Ground) Corsola (Water 1/Water 3) Seedot (Plant/Ground) Surskit (Bug/Water 1) Whismur (Monster/Ground) Skitty (Fairy/Ground) Mawile (Fairy/Ground) Volbeat (Bug/Humanshape) Roselia (Plant/Fairy) Spinda (Humanshape/Ground) Castform (Indeterminate/Fairy) Snorunt (Mineral/Fairy) Bidoof (Water 1/Ground) Buneary (Humanshape/Ground) Skorupi (Bug/Water 3) Snover (Plant/Monster) -------------------------------------------------------------------------- TM31: Brick Break More useful in double battles than single, given the wider use of Reflect and Light Screen in doubles. Brick Break is learned naturally by: Hitmonlee (Humanshape), level 17 Pinsir (Bug), level 21 Heracross (Bug), level 19 Breeding Bridges that can learn Brick Break are: Charmander (Monster/Dragon) Squirtle (Water 1/Monster) Pikachu (Fairy/Ground) Paras (Bug/Plant) Psyduck (Water 1/Ground) Totodile (Water 1/Monster) Marill (Water 1/Fairy) Snubbull (Fairy/Ground) Delibird (Water 1/Ground) Treecko (Monster/Dragon) Mawile (Fairy/Ground) Volbeat (Bug/Humanshape) Spinda (Humanshape/Ground) Cacnea (Plant/Humanshape) Corphish (Water 1/Water 3) Chimchar (Humanshape/Ground) Piplup (Water 1/Ground) Buizel (Water 1/Ground) Riolu (Humanshape/Ground) Skorupi (Bug/Water 3) -------------------------------------------------------------------------- TM32: Double Team Boosting evasaion is widely considered "cheap", despite the ubiquity of perfect-accuracy moves like Swift, Faint Attack, Magical Leaf, Shock Wave, or Aerial Ace. Foresight and Odor Sleuth are made specifically to counter this kind of thing. So quitcherbitchin. Double Team is learned naturally by: Pikachu (Ground/Fairy), level 18 Scyther (Bug), level 37 Yanma (Bug), level 11 Taillow (Flying), level 19 Ralts (Indeterminate), level 10 Ninjask (Bug), level 20 Volbeat (Bug/Humanshape), level 5 Absol (Ground), level 33 Snorunt (Fairy/Mineral), level 4 Starly (Flying), level 13 Nearly every other Pokemon, including all Breeding Bridges but Magikarp, can learn Double Team. -------------------------------------------------------------------------- TM33: Reflect TM33 is available for sale in the Veilstone Department Store for $2000, so there's no need to breed it. -------------------------------------------------------------------------- TM34: Shockwave Attack 60, perfect accuracy. There are a lot of these for a lot of types, in this case, Electric. Shockwave is learned naturally by: Elekid (Humanshape), level 19 Breeding Bridges that can learn Shockwave are: Pikachu (Fairy/Ground) Nidoran Male (Monster/Ground) Lapras (Water 1/Monster) Dratini (Water 1/Dragon) Togepi (Flying/Fairy) Mareep (Monster/Ground) Snubbull (Fairy/Ground) Wingull (Flying/Water 1) Whismur (Monster/Ground) Skitty (Fairy/Ground) Volbeat (Bug/Humanshape) Spinda (Humanshape/Ground) Castform (Indeterminate/Fairy) Bidoof (Water 1/Ground) Pachirisu (Fairy/Ground) Buneary (Humanshape/Ground) -------------------------------------------------------------------------- TM35: Flamethrower Ol' reliable for Fire-types. Flamethrower is learned naturally by: Charmander (Monster/Dragon), level 34 Vulpix (Ground), level 24 Growlithe (Ground), level 34 Magby (Humanshape), level 37 Cyndaquil (Ground), level 37 Slugma (Indeterminate), level 53 Houndour (Ground), level 43 Torchic (Ground), level 43 Numel (Ground), level 45 Torkoal (Ground), level 28 Chimchar (Humanshape/Ground), level 41 Skuntank (Ground), level 34 Breeding Bridges that can learn Flamethrower are: Charmander (Monster/Dragon) Slowpoke (Water 1/Monster) Rhyhorn (Monster/Ground) Dratini (Water 1/Dragon) Togepi (Flying/Fairy) Snubbull (Fairy/Ground) Remoraid (Water 1/Water 2) Treecko (Monster/Dragon) Whismur (Monster/Ground) Mawile (Fairy/Ground) Seviper (Ground/Dragon) Castform (Indeterminate/Fairy) Chimchar (Humanshape/Ground) Gible (Monster/Dragon) -------------------------------------------------------------------------- TM36: Sludge Bomb Ol' reliable for Poison-types. Sludge Bomb is learned naturally by: Grimer (Indeterminate), level 36 Koffing (Indeterminate), level 42 Gulpin (Indeterminate), level 39 Croagunk (Humanshape), level 43 Breeding Bridges that can learn Sludge Bomb are: Bulbasaur (Plant/Monster) Ekans (Ground/Dragon) Nidoran Male (Monster/Ground) Paras (Bug/Plant) Wooper (Water 1/Ground) Snubbull (Fairy/Ground) Shroomish (Plant/Fairy) Mawile (Fairy/Ground) Roselia (Plant/Fairy) Seviper (Ground/Dragon) Corphish (Water 1/Water 3) Skorupi (Bug/Water 3) -------------------------------------------------------------------------- TM37: Sandstorm It ain't THAT the wind is blowin', it's WHAT the wind is blowin'. Now that Sandstorm boosts the Special Defense of Rock-types while it's in effect, it wouldn't surprise me to see a slew of PVP teams based around keeping it on. Hippowdon and Tyranitar activate it automatically. Sandstorm affects Weather Ball, turning it into a Rock-type, but doesn't change Castform itself into a Rock-type. That means no STAB and no immunity to the Sandstorm itself. Lame! If you can dig up 10 Yellow Shards in the Sinnoh Underground, you can get a free TM37 from the house on Route 212. Sandstorm is learned naturally by: Sandshrew (Ground), level 37 Onix (Mineral), level 22 Larvitar (Monster), level 5 Nosepass (Mineral), level 37 Trapinch (Bug), level 49 Cacnea (Plant/Humanshape), level 53 Gible (Monster/Dragon), level 13 Breeding Bridges that can learn Sandstorm are: Rhyhorn (Monster/Ground) Omanyte (Water 1/Water 3) Kabuto (Water 1/Water 3) Wooper (Water 1/Ground) Corsola (Water 1/Water 3) Mawile (Fairy/Ground) Castform (Indeterminate/Fairy) Relicanth (Water 1/Water 2) Gible (Monster/Dragon) -------------------------------------------------------------------------- TM38: Fire Blast TM38 is available for sale in the Veilstone Department Store for $5500, so there's no need to breed it. -------------------------------------------------------------------------- TM39: Rock Tomb Mostly I'm impressed that you can throw enough rocks to completely cover Wailord to begin with. Rock Tomb is learned naturally by: Onix (Mineral), level 17 Sudowoodo (Mineral), level 30 Relicanth (Water 1/Water 2), level 15 Breeding Bridges that can learn Rock Tomb are: Charmander (Monster/Dragon) Squirtle (Water 1/Monster) Ekans (Ground/Dragon) Rhyhorn (Monster/Ground) Omanyte (Water 1/Water 3) Kabuto (Water 1/Water 3) Totodile (Water 1/Monster) Corsola (Water 1/Water 3) Remoraid (Water 1/Water 2) Delibird (Water 1/Ground) Treecko (Monster/Dragon) Mudkip (Water 1/Monster) Mawile (Fairy/Ground) Wailmer (Water 2/Ground) Spinda (Humanshape/Ground) Corphish (Water 1/Water 3) Spheal (Water 1/Ground) Relicanth (Water 1/Water 2) Piplup (Water 1/Ground) Buizel (Water 1/Ground) Gible (Monster/Dragon) Riolu (Humanshape/Ground) Skorupi (Bug/Water 3) -------------------------------------------------------------------------- TM40: Aerial Ace Attack 60, perfect accuracy. There are a lot of these for a lot of types, in this case, Flying. Most Flying-type moves require the user to be Flying-type to learn. But Aerial Ace is not one of those, meaning it's a good standby for Pokemon who might have trouble with Grass, Bug, or Fighting types otherwise. Aerial Ace is learned naturally by: Spearow (Flying), level 17 Farfetch'd (Flying/Ground), level 13 Heracross (Bug), level 13 Taillow (Flying), level 34 Wingull (Flying/Water 1), level 42 Starly (Flying), level 25 Breeding Bridges that can learn Aerial Ace are: Charmander (Monster/Dragon) Paras (Bug/Plant) Psyduck (Water 1/Ground) Farfetch'd (Flying/Ground) Totodile (Water 1/Monster) Hoppip (Plant/Fairy) Delibird (Water 1/Ground) Treecko (Monster/Dragon) Wingull (Flying/Water 1) Volbeat (Bug/Humanshape) Swablu (Flying/Dragon) Corphish (Water 1/Water 3) Chimchar (Humanshape/Ground) Piplup (Water 1/Ground) Gible (Monster/Dragon) Skorupi (Bug/Water 3) -------------------------------------------------------------------------- TM41: Torment Another strategy-specialist move, or for those who could survive one hit from a move, but not two, and need to buy some time. Torment is learned naturally by: Nuzleaf (Plant/Ground), level 25 Chimchar (Humanshape/Ground), level 25 Breeding Bridges that can learn Torment are: Ekans (Ground/Dragon) Snubbull (Fairy/Ground) Mawile (Fairy/Ground) Chimchar (Humanshape/Ground) Skorupi (Bug/Water 3) -------------------------------------------------------------------------- TM42: Facade Facade doesn't seem like much, but combine it with the Guts ability and see how much your opponent gloats when you get Poisoned or Paralyzed. Facade is learned naturally by: Chimchar (Humanshape/Ground), level 31 Nearly every other Pokemon, including all Breeding Bridges but Magikarp, can learn Facade. -------------------------------------------------------------------------- TM43: Secret Power I'll let you in on the secret: Secret Power is pretty sucky. No Pokemon learns Secret Power naturally -- to get it at all, you'll have to use TM43. But nearly every other Pokemon, including all Breeding Bridges but Magikarp, can learn the move. If you want extra Secret Power, you can get a slew of them in any third-gen game. They're available for $3000 at Slateport Market and the Celadon Department Store, ready to import via the Pal Park. -------------------------------------------------------------------------- TM44: Rest If you have a Pokemon with the Pickup ability and its level is between 51 and 70, there's a chance it can Pickup a TM44 after a battle. Rest is learned naturally by: Jigglypuff (Fairy), level 25 Seel (Water 1/Ground), level 21 Tauros (Ground), level 19 Snorlax (Monster), level 25 Sentret (Ground), level 28 Shuckle (Bug), level 35 Teddiursa (Ground), level 43 Zigzagoon (Ground), level 37 Whismur (Monster/Ground), level 41 Nosepass (Mineral), level 43 Wailmer (Water 2/Ground), level 27 Spoink (Ground), level 29 Barboach (Water 2), level 31 Spheal (Water 1/Ground), level 37 Relicanth (Water 1/Water 2), level 64 Nearly every Pokemon, including all Breeding Bridges but Magikarp, can learn Rest. -------------------------------------------------------------------------- TM45: Attract TM45 is available for sale in the Celadon Department Store in FireRed and LeafGreen. Attract is learned naturally by: Beautifly (Bug), level 31 Skitty (Fairy/Ground), level 4 Milotic (Water 1/Dragon), level 41 Luvdisc (Water 2), level 22 Glameow (Ground), level 45 Finneon (Water 2), level 10 Nearly every Pokemon, including all Breeding Bridges but Magikarp, can learn Attract. -------------------------------------------------------------------------- TM46: Thief Transfers the item the target Pokemon is holding to your own. If it doesn't work, make sure your Thief's hands are empty. Thief is learned naturally by: Mightyena (Ground), level 57 Kecleon (Ground), via the Move Relearner Breeding Bridges that can learn Thief are: Ekans (Ground/Dragon) Nidoran Male (Monster/Ground) Paras (Bug/Plant) Farfetch'd (Flying/Ground) Seel (Water 1/Ground) Rhyhorn (Monster/Ground) Omanyte (Water 1/Water 3) Kabuto (Water 1/Water 3) Snubbull (Fairy/Ground) Remoraid (Water 1/Water 2) Delibird (Water 1/Ground) Lotad (Plant/Water 1) Wingull (Flying/Water 1) Surskit (Bug/Water 1) Volbeat (Bug/Humanshape) Spinda (Humanshape/Ground) Swablu (Flying/Dragon) Seviper (Ground/Dragon) Castform (Indeterminate/Fairy) Bidoof (Water 1/Ground) Skorupi (Bug/Water 3) -------------------------------------------------------------------------- TM47: Steel Wing There aren't many good Steel-type moves. Steel Wing isn't one of them. Steel Wing is learned naturally by: Skarmory (Flying), level 38 Breeding Bridges that can learn Steel Wing are: Farfetch'd (Flying/Ground) Wingull (Flying/Water 1) Swablu (Flying/Dragon) Tropius (Plant/Monster) -------------------------------------------------------------------------- TM48: Skill Swap Another move for double battles, Skill Swap either lets you steal a good Ability from your opponent or give him a lousy ability you've got. In third-gen, it was almost exclusively for using on your own Slaking in a double battle; the addition Ability-changing moves like Worry Seed make Skill Swap somewhat less useful. No Pokemon learn Skill Swap naturally. You'll have to burn TM48 to teach it to something. Breeding Bridges that can learn Skill Swap are: Slowpoke (Water 1/Monster) Spinda (Humanshape/Ground) -------------------------------------------------------------------------- TM49: Snatch hur hur, you said "Snatch". Snatch is learned naturally by: Shuppet (Indeterminate), level 43 Breeding Bridges that can learn Snatch are: Ekans (Ground/Dragon) Shroomish (Plant/Fairy) Spinda (Humanshape/Ground) Seviper (Ground/Dragon) -------------------------------------------------------------------------- TM50: Overheat No Pokemon learn Overheat naturally. You'll have to use TM50 to introduce the move into a breeding chain. Breeding Bridges that can learn Overheat are: Charmander (Monster/Dragon) Snubbull (Fairy/Ground) Chimchar (Humanshape/Ground) -------------------------------------------------------------------------- TM51: Roost Flying's so tough, you get half your hit points back just for not doing it for a second or two. Note that the user is not considered to be a Flying-type until its next move, making it vulnerable to Ground-type moves but no longer vulnerable to Electric- and Rock-type moves in the meantime. Roost is learned naturally by: Pidgey (Flying), level 37 Spearow (Flying), level 33 Dragonite (Water 1/Dragon), via the Move Relearner Hoothoot (Flying), level 45 Dunsparce (Ground), level 33 Wingull (Water 1/Flying), level 29 Chatot (Flying), level 33 Breeding Bridges that can learn Roost are: Farfetch'd (Flying/Ground) Wingull (Flying/Water 1) Volbeat (Bug/Humanshape) Swablu (Flying/Dragon) Tropius (Plant/Monster) -------------------------------------------------------------------------- TM52: Focus Blast TM52 is available for sale in the Veilstone Department Store for $5500, so there's no need to breed it. -------------------------------------------------------------------------- TM53: Energy Ball It doesn't have the healing effect of Giga Drain, but it is more powerful by 20 points and still doesn't have a downside. Energy Ball is learned naturally by: Treecko (Monster/Dragon), level 51 (not Grovyle or Sceptile) Lotad (Plant/Water 1), level 43 (not Lombre or Ludicolo) Lileep (Water 3), level 50 Breeding Bridges that can learn Energy Ball are: Bulbasaur (Plant/Monster) Paras (Bug/Plant) Chikorita (Plant/Monster) Hoppip (Plant/Fairy) Treecko (Monster/Dragon) Lotad (Plant/Water 1) Seedot (Plant/Ground) Shroomish (Plant/Fairy) Roselia (Plant/Fairy) Castform (Indeterminate/Fairy) Tropius (Plant/Monster) Turtwig (Plant/Monster) Cherubi (Plant/Fairy) Snover (Plant/Monster) -------------------------------------------------------------------------- TM54: False Swipe TM54 is available for sale in the Veilstone Department Store for $2000, so there's no need to breed it. -------------------------------------------------------------------------- TM55: Brine A great finishing move, since it doubles to impressive power when the opponent is below half HP. Brine is learned naturally by: Seel (Water 1/Ground), level 33 Shellder (Water 3), level 44 (not Cloyster) Krabby (Water 3), level 39 Horsea (Water 1/Dragon), level 30 Lapras (Water 1/Monster), level 37 Omanyte (Water 1/Water 3), level 28 Qwilfish (Water 2), level 33 Hariyama (Humanshape), via the Move Relearner Wailmer (Water 2/Ground), level 31 Huntail (Water 1), level 28 Piplup (Water 1/Ground), level 29 Breeding Bridges that can learn Brine are: Squirtle (Water 1/Monster) Psyduck (Water 1/Ground) Slowpoke (Water 1/Monster) Seel (Water 1/Ground) Horsea (Water 1/Dragon) Lapras (Water 1/Monster) Omanyte (Water 1/Water 3) Kabuto (Water 1/Water 3) Corsola (Water 1/Water 3) Remoraid (Water 1/Water 2) Wingull (Flying/Water 1) Wailmer (Water 2/Ground) Spheal (Water 1/Ground) Relicanth (Water 1/Water 2) Piplup (Water 1/Ground) Buizel (Water 1/Ground) Shellos (Indeterminate/Water 1) -------------------------------------------------------------------------- TM56: Fling Combining this with Thief makes for great fun. Not great combat ability -- the attack power for Fling is less than 30 for any item you're likely to steal in serious combat, like Leftovers, Razor Fang, King's Rock, berries, etc. -- but great fun. Also nice if you've been Trickbanded. Fling is learned naturally by: Primeape (Ground), via the Move Relearner Grimer (Indeterminate), level 28 Cubone (Ground), level 33 Aipom (Ground), level 36 Teddiursa (Ground), level 57 (not Ursaring) Zigzagoon (Ground), level 45 Pelipper (Flying/Water 1), level 43 Slaking (Ground), level 49 Munchlax (Monster), level 36 (not Snorlax) Weavile (Ground), level 38 Breeding Bridges that can learn Fling are: Charmander (Monster/Dragon) Squirtle (Water 1/Monster) Pikachu (Fairy/Ground) Psyduck (Water 1/Ground) Seel (Water 1/Ground) Totodile (Water 1/Monster) Togepi (Flying/Fairy) Marill (Water 1/Fairy) Snubbull (Fairy/Ground) Delibird (Water 1/Ground) Whismur (Monster/Ground) Skitty (Fairy/Ground) Mawile (Fairy/Ground) Volbeat (Bug/Humanshape) Spinda (Humanshape/Ground) Cacnea (Plant/Humanshape) Corphish (Water 1/Water 3) Chimchar (Humanshape/Ground) Piplup (Water 1/Ground) Pachirisu (Fairy/Ground) Buneary (Humanshape/Ground) Riolu (Humanshape/Ground) Skorupi (Bug/Water 3) -------------------------------------------------------------------------- TM57: Charge Beam Its base power is quite low, but it has a whopping 70% chance of raising the user's Special Attack on any hit. The only Pokemon to learn Charge Beam naturally are the genderless Voltorb and the unbreedable Regirock, Regice, and Registeel. If you want to breed the move around, you'll have to use TM57 to put it on a breedable Pokemon first. Breeding Bridges that can learn Charge Beam are: Pikachu (Fairy/Ground) Mareep (Monster/Ground) Remoraid (Water 1/Water 2) Skitty (Fairy/Ground) Mawile (Fairy/Ground) Volbeat (Bug/Humanshape) Bidoof (Water 1/Ground) Pachirisu (Fairy/Ground) Buneary (Humanshape/Ground) -------------------------------------------------------------------------- TM58: Endure Protect completely nullifies one attack. Endure assures that you'll survive one attack instead: on the turn Endure is used, no matter how much damage the user takes from its opponent, it'll be left with 1 HP. If you're burned, poisoned, or stuck in a Sandstorm or Hail, don't bother -- those will finish you off anyway. Endure is learned naturally by: Hitmonlee (Humanshape), level 45 Kabuto (Water 1/Water 3), level 26 Heracross (Bug), via the Move Relearner Swinub (Ground), level 16 Phanpy (Ground), level 28 (not Donphan) Vigoroth (Ground), level 25 (not Slaking) Makuhita (Humanshape), level 37 Shieldon (Monster), level 33 Pachirisu (Fairy/Ground), level 17 Buneary (Humanshape/Ground), level 6 Riolu (Humanshape/Ground), (not Lucario) Nearly every Pokemon, including all Breeding Bridges but Magikarp, can learn Endure. -------------------------------------------------------------------------- TM59: Dragon Pulse Ten points of attack power over Dragon Claw, and it's special instead of physical. And again, mostly learned by dragons. Dragon Pulse is learned naturally by: Horsea (Water 1/Dragon), level 42 Swablu (Flying/Dragon), level 45 Lucario (Humanshape/Ground), level 47 Breeding Bridges that can learn Dragon Pulse are: Rhyhorn (Monster/Ground) Horsea (Water 1/Dragon) Lapras (Water 1/Monster) Dratini (Water 1/Dragon) Swablu (Flying/Dragon) Gible (Monster/Dragon) -------------------------------------------------------------------------- TM60: Drain Punch Stupid Daycare. No Pokemon learns Drain Punch naturally. Introduce it to the breeding pool via TM60. Breeding Bridges that can learn Drain Punch are: Treecko (Monster/Dragon) Spinda (Humanshape/Ground) Cacnea (Plant/Humanshape) Buneary (Humanshape/Ground) Riolu (Humanshape/Ground) -------------------------------------------------------------------------- TM61: Will-O-Wisp Since it's learned by a kitsune spirit and a couple of ghosts -- and is as much the domain of Ghost-types as it is Fire-types, I can only assume the Japanese name of this move is "Hitodama". Will-O-Wisp is learned naturally by: Vulpix (Ground), level 14 Shuppet (Indeterminate), level 23 Duskull (Indeterminate), level 33 Breeding Bridges that can learn Will-O-Wisp are: Charmander (Monster/Dragon) Chimchar (Humanshape/Ground) -------------------------------------------------------------------------- TM62: Silver Wind Given the Japanese trope that moths can scatter poisonous scales from their wings, the list of Pokemon that learn Silver Wind naturally is basically a Who's Who for Lepidopteric Bug-types. Silver Wind is learned naturally by: Butterfree (Bug), level 28 Venomoth (Bug), via the Move Relearner Ledyba (Bug), level 25 Beautifly (Bug), level 34 Dustox (Bug), level 34 Masquerain (Bug/Water 1), level 40 Mothim (Bug), level 38 Finneon (Water 2), level 49 Breeding Bridges that can learn Silver Wind are: Hoppip (Plant/Fairy) Volbeat (Bug/Humanshape) Tropius (Plant/Monster) -------------------------------------------------------------------------- TM63: Embargo In PVP battles, Embargo will prevent the Pokemon's access to its own hold item. I'm not sure whether this means only use-activated hold items like berries or if it includes "always on" effects like Leftovers. In a battle against a computer-controlled trainer, that trainer will be unable to use items on his Pokemon, too. You can stop the Elite Four from using their stocks of Full Restores, for instance. Embargo is learned naturally by: Houndour (Ground), level 40 Poochyena (Ground), level 41 Zangoose (Ground), level 27 Shuppet (Indeterminate), level 38 Weavile (Ground), via the Move Relearner Mawile (Fairy/Ground) is the only Breeding Bridge that can learn Embargo, but nothing else in the Fairy egg group can learn the move to begin with. If you want something to learn Embargo, you'll probably have to burn TM63 instead of breeding for it. -------------------------------------------------------------------------- TM64: Explosion Hats off to the highest attack power move in the game, a move so strong it faints the Pokemon using it. Explosion is learned naturally by: Geodude (Mineral), level 32 Koffing (Indeterminate), level 37 Pineco (Bug), level 31 Seedot (Plant/Ground), level 43 Drifloon (Indeterminate), level 43 Stunky (Ground), level 44 Breeding Bridges that can learn Explosion are: Corsola (Water 1/Water 3) Seedot (Plant/Ground) -------------------------------------------------------------------------- TM65: Shadow Claw Ghost-types are made for annoying, not attacking. So despite having a power of only 70, Shadow Claw is the best physical Ghost-type move you'll see unless you keep running into Giratina for some reason. Shadow Claw is learned naturally by: Charizard (Monster/Dragon), via the Move Relearner Sableye (Humanshape), level 39 Kecleon (Ground), level 55 Breeding Bridges that can learn Shadow Claw are: Charmander (Monster/Dragon) Nidoran Male (Monster/Ground) Psyduck (Water 1/Ground) Totodile (Water 1/Monster) Chimchar (Humanshape/Ground) Gible (Monster/Dragon) Riolu (Humanshape/Ground) -------------------------------------------------------------------------- TM66: Payback It's about time. Payback is learned naturally by: Vulpix (Ground), level 31 Gastly (Indeterminate), level 26 Tauros (Ground), level 24 Misdreavus (Indeterminate), level 32 Pineco (Bug), level 28 Snubbull (Fairy/Ground), level 43 Larvitar (Monster), level 32 Pelipper (Flying/Water 1), level 24 Spoink (Ground), level 34 Cacnea (Plant/Humanshape), level 41 Duskull (Indeterminate), level 41 Drifloon (Indeterminate), level 17 Breeding Bridges that can learn Payback are: Ekans (Ground/Dragon) Rhyhorn (Monster/Ground) Snubbull (Fairy/Ground) Skitty (Fairy/Ground) Mawile (Fairy/Ground) Cacnea (Plant/Humanshape) Corphish (Water 1/Water 3) Riolu (Humanshape/Ground) Skorupi (Bug/Water 3) -------------------------------------------------------------------------- TM67: Recycle Used after your Pokemon has consumed a triggered one-use item, like a berry. When you use Recycle, the Pokemon ends up holding the same item as the one it just used. The implications of that are kind of gross. I wonder if it works with Fling, too? Fling the Iron Ball, Recycle it back, Fling it again... Recycle is learned naturally by: Mr. Mime (Humanshape), level 32 Munchlax (Monster), level 17 (not Snorlax) Breeding Bridges that can learn Recycle are: Slowpoke (Water 1/Monster) Delibird (Water 1/Ground) Spinda (Humanshape/Ground) -------------------------------------------------------------------------- TM68: Giga Impact In third-gen, Hyper Beam was Normal-type, meaning it worked off of the Attack stat -- all Normal attacks did. When Diamond/Pearl split up the types to have both physical and special moves, Hyper Beam became a special move, leaving previously powerful Hyper Beamers like Aerodactyl at a disadvantage because of their low Special Attack. Thus, Giga Impact was born -- it's exactly the same as Hyper Beam, only physical. Because Giga Impact is so powerful, most unevolved Pokemon can't learn it. It is therefore like Earthquake and tough to breed. Giga Impact is learned naturally by: Tauros (Ground), level 55 Aerodactyl (Flying), level 73 Snorlax (Monster), level 49 Donphan (Ground), level 54 Electivire (Humanshape), level 67 Breeding Bridges that can learn Giga Attack are: Lapras (Water 1/Monster) Mawile (Fairy/Ground) Tropius (Plant/Monster) Relicanth (Water 1/Water 2) -------------------------------------------------------------------------- TM69: Rock Polish Rock-types have a tendency to be pretty slow, but I still don't understand why that means they get their own form of Agility. Rock Polish is learned naturally by: Geodude (Mineral), level 8 Onix (Mineral), level 30 Breeding Bridges that can learn Rock Polish are: Rhyhorn (Monster/Ground) Omanyte (Water 1/Water 3) Kabuto (Water 1/Water 3) Corsola (Water 1/Water 3) Relicanth (Water 1/Water 2) -------------------------------------------------------------------------- TM70: Flash Flash sucks, so there's no reason to breed it. You really want it? Well, TM70 is available for sale in the Veilstone Department Store for $1000. -------------------------------------------------------------------------- TM71: Stone Edge Has a high critical hit ratio, but also a high miss chance. Stone Edge is learned naturally by: Geodude (Mineral), level 39 Onix (Mineral), level 49 Rhyhorn (Monster/Ground), level 45 Larvitar (Monster), level 46 Nosepass (Mineral), level 55 Breeding Bridges that can learn Stone Edge are: Rhyhorn (Monster/Ground) Corsola (Water 1/Water 3) Relicanth (Water 1/Water 2) Gible (Monster/Dragon) -------------------------------------------------------------------------- TM72: Avalanche The perfect move to take down the Shinra corporation. Avalanche is only learned naturally by Jynx, but as that family is female- only, you'll never get it bred into another family without introducing it to the line via TM72. Breeding Bridges that can learn Avalanche are: Lapras (Water 1/Monster) Delibird (Water 1/Ground) Wailmer (Water 2/Ground) Castform (Indeterminate/Fairy) Snorunt (Mineral/Fairy) Snover (Plant/Monster) -------------------------------------------------------------------------- TM73: Thunder Wave Instant, easy paralysis, but unlike previous generations, it doesn't work on Ground-types. Thunder Wave is learned naturally by: Pikachu (Fairy/Ground), level 10 Jolteon (Ground), level 57 Dratini (Water 1/Dragon), level 5 Chinchou (Water 2), level 6 Mareep (Monster/Ground), level 14 Nosepass (Mineral), level 25 Electrike (Ground), level 4 Plusle (Fairy), level 3 Minun (Fairy), level 3 Breeding Bridges that can learn Thunder Wave are: Pikachu (Fairy/Ground) Slowpoke (Water 1/Monster) Dratini (Water 1/Dragon) Togepi (Flying/Fairy) Mareep (Monster/Ground) Snubbull (Fairy/Ground) Remoraid (Water 1/Water 2) Skitty (Fairy/Ground) Volbeat (Bug/Humanshape) Castform (Indeterminate/Fairy) Bidoof (Water 1/Ground) Pachirisu (Fairy/Ground) Buneary (Humanshape/Ground) -------------------------------------------------------------------------- TM74: Gyro Ball Best used by really slow Pokemon, because the lower your Speed is compared to your opponent's, the more damage Gyro Ball will do. Gyro Ball is learned naturally by: Sandshrew (Ground), level 33 Jigglypuff (Fairy), level 33 Koffing (Indeterminate), level 33 (not Weezing) Typhlosion (Ground), via the Move Relearner Pineco (Bug), level 39 Hitmontop (Humanshape), level 42 Lickilicky (Monster), level 57 Breeding Bridges that can learn Gyro Ball are: Squirtle (Water 1/Monster) Omanyte (Water 1/Water 3) -------------------------------------------------------------------------- TM75: Swords Dance It raises Attack two stages. The results should be obvious. Swords Dance is learned naturally by: Raticate (Ground), via the Move Relearner Farfetch'd (Flying/Ground), level 25 Scyther (Bug), level 57 Pinsir (Bug), level 38 Gligar (Bug), level 34 Ninjask (Bug), level 25 Zangoose (Ground), level 9 Corphish (Water 1/Water 3), level 44 Absol (Ground), level 25 Empoleon (Water 1/Ground), level 11 Lucario (Humanshape/Ground), level 33 Gallade (Indeterminate), level 25 Breeding Bridges that can learn Swords Dance are: Bulbasaur (Plant/Monster) Charmander (Monster/Dragon) Paras (Bug/Plant) Farfetch'd (Flying/Ground) Rhyhorn (Monster/Ground) Chikorita (Plant/Monster) Totodile (Water 1/Monster) Hoppip (Plant/Fairy) Treecko (Monster/Dragon) Lotad (Plant/Water 1) Seedot (Plant/Ground) Shroomish (Plant/Fairy) Mawile (Fairy/Ground) Roselia (Plant/Fairy) Cacnea (Plant/Humanshape) Corphish (Water 1/Water 3) Tropius (Plant/Monster) Turtwig (Plant/Monster) Chimchar (Humanshape/Ground) Cherubi (Plant/Fairy) Riolu (Humanshape/Ground) Skorupi (Bug/Water 3) Snover (Plant/Monster) -------------------------------------------------------------------------- TM76: Stealth Rock Like Spikes, but Rock-type (and it doesn't stack with itself, a harsh price to pay for affecting Flying-types). Nothing learns it naturally, so introduce it to your breeding stable with TM76. Breeding Bridges that can learn Stealth Rock are: Rhyhorn (Monster/Ground) Omanyte (Water 1/Water 3) Kabuto (Water 1/Water 3) Corsola (Water 1/Water 3) Relicanth (Water 1/Water 2) Turtwig (Plant/Monster) Chimchar (Humanshape/Ground) Piplup (Water 1/Ground) Gible (Monster/Dragon) -------------------------------------------------------------------------- TM77: Psych Up If your opponent keeps buffing himself up with stat-boosting moves, Psych Up will steal them away. Perfect against Baton Passers. Psych Up is learned naturally by: Psyduck (Water 1/Ground), level 35 Slowpoke (Water 1/Monster), level 57 Drowzee (Humanshape), level 29 Espeon (Ground), level 57 Meditite (Humanshape), level 36 Spoink (Ground), level 15 Spinda (Humanshape/Ground), level 41 Breeding Bridges that can learn Psych Up are: Psyduck (Water 1/Ground) Slowpoke (Water 1/Monster) Farfetch'd (Flying/Ground) Togepi (Flying/Fairy) Surskit (Bug/Water 1) Skitty (Fairy/Ground) Volbeat (Bug/Humanshape) Roselia (Plant/Fairy) Spinda (Humanshape/Ground) Swablu (Flying/Dragon) Castform (Indeterminate/Fairy) Relicanth (Water 1/Water 2) -------------------------------------------------------------------------- TM78: Captivate Losing two levels of Special Attack is a big debuff, but this move is only successful when the user and target are of opposite genders -- which makes it more like Crap-tivate, amirite? Captivate is learned naturally by: Butterfree (Bug), level 36 Nidoran Male (Monster/Ground), level 43 Vulpix (Ground), level 37 Meowth (Ground), level 46 Stantler (Ground), level 49 Gardevoir (Indeterminate), level 53 Skitty (Ground/Fairy), level 42 Milotic (Water 1/Dragon), level 25 Gorebyss (Water 1), level 28 Luvdisc (Water 2), level 40 Glameow (Ground), level 32 Finneon (Water 2), level 26 In order to learn Captivate, a Pokemon must have a gender -- but as far as I can tell, every Pokemon with a gender can learn the move, assuming it's capable of learning moves from outside its natural movelist at all. This means, of course, that Magikarp is the only Bridge incapable of learning Captivate. -------------------------------------------------------------------------- TM79: Dark Pulse High attack? Go with Crunch or Sucker Punch. High Special? Dark Pulse is for you. Dark Pulse is learned naturally by: Gastly (Indeterminate), level 36 Larvitar (Monster), level 28 Honchkrow (Flying), level 55 Lucario (Humanshape/Ground), via the Move Relearner Weavile (Ground), level 49 Breeding Bridges that can learn Dark Pulse are: Ekans (Ground/Dragon) Mawile (Fairy/Ground) Cacnea (Plant/Humanshape) Seviper (Ground/Dragon) Skorupi (Bug/Water 3) -------------------------------------------------------------------------- TM80: Rock Slide Rock-type moves aren't that great, which is good news for Flyers and Bugs. Rock Slide -- at Power 75, Accuracy 90, and no downside -- is one of the best all-around. Since Power Gem doesn't come in a TM, Rock Slide will probably be your go-to when you need a Rock move. Rock Slide is learned naturally by: Aerodactyl (Flying), level 65 Sudowoodo (Mineral), level 33 Slugma (Indeterminate), level 41 Larvitar (Monster), level 14 Nosepass (Mineral), level 31 Camerupt (Ground), level 33 Breeding Bridges that can learn Rock Slide are: Charmander (Monster/Dragon) Ekans (Ground/Dragon) Rhyhorn (Monster/Ground) Omanyte (Water 1/Water 3) Kabuto (Water 1/Water 3) Totodile (Water 1/Monster) Corsola (Water 1/Water 3) Treecko (Monster/Dragon) Mudkip (Water 1/Monster) Mawile (Fairy/Ground) Spinda (Humanshape/Ground) Corphish (Water 1/Water 3) Spheal (Water 1/Ground) Relicanth (Water 1/Water 2) Gible (Monster/Dragon) Riolu (Humanshape/Ground) -------------------------------------------------------------------------- TM81: X-Scissor If it's got two arms that end in claws, it can probably learn X-Scissor. X-Scissor is learned naturally by: Paras (Bug), level 43 Scyther (Bug), level 41 Pinsir (Bug), level 30 Gligar (Bug), level 42 Sceptile (Monster/Dragon), level 16 Ninjask (Bug), level 52 Zangoose (Ground), level 48 Anorinth (Water 3), level 61 Kricketune (Bug), level 26 Breeding Bridges that can learn X-Scissor are: Paras (Bug/Plant) Seviper (Ground/Dragon) Corphish (Water 1/Water 3) Skorupi (Bug/Water 3) -------------------------------------------------------------------------- TM82: Sleep Talk You don't have to have Rest to get Sleep Talk, but it sure does help. Sleep Talk is learned naturally by: Snorlax (Monster), level 28 Whismur (Monster/Ground), level 41 Nearly every Pokemon, including all Breeding Bridges but Magikarp, can learn Sleep Talk. -------------------------------------------------------------------------- TM83: Natural Gift Powered by the berry your Pokemon is holding. If you don't have a berry in hand, the move fails. Using Natural Gift consumes the Berry. TM83 is available for sale in the Veilstone Department Store for $2000, so there's no need to breed it. Is it worth teaching? Well, it works like this: if your Pokemon is holding the berry in the Name field, then Natural Gift will have the Type and Power listed in those fields. /--------------------------------------------------------------------\ | Name Type Power Name Type Power Name Type Power | |--------------------------------------------------------------------| | Cheri Fire 60 | Kelpsy Fighting 70 | Coba Flying 60 | | Chesto Water 60 | Qualot Poison 70 | Payapa Psychic 60 | | Pecha Electric 60 | Hondew Ground 70 | Tanga Bug 60 | | Rawst Grass 60 | Grepa Flying 70 | Charti Rock 60 | | Aspear Ice 60 | Tamato Psychic 70 | Kasib Ghost 60 | | Leppa Fighting 60 | Cornn Bug 70 | Haban Dragon 60 | | Oran Poison 60 | Magost Rock 70 | Colbur Dark 60 | | Persim Ground 60 | Rabuta Ghost 70 | Babiri Steel 60 | | Lum Flying 60 | Nomel Dragon 70 | Chilan Normal 60 | | Sitrus Psychic 60 | Spelon Dark 70 | Liechi Grass 80 | | Figy Bug 60 | Pamtre Steel 70 | Ganlon Ice 80 | | Wiki Rock 60 | Watmel Fire 80 | Salac Fighting 80 | | Mago Ghost 60 | Durin Water 80 | Petaya Poison 80 | | Aguav Dragon 60 | Belue Electric 80 | Apicot Ground 80 | | Iapapa Dark 60 | Occa Fire 60 | Lansat Flying 80 | | Razz Steel 60 | Passho Water 60 | Starf Psychic 80 | | Bluk Fire 70 | Wacan Electric 60 | Enigma Bug 80 | | Nanab Water 70 | Rindo Grass 60 | Micle Rock 80 | | Wepear Electric 70 | Yache Ice 60 | Custap Ghost 80 | | Pinap Grass 70 | Chople Fighting 60 | Jaboca Dragon 80 | | Pomeg Ice 70 | Kebia Poison 60 | Rowap Dark 80 | | Shuca Ground 60 | \--------------------------------------------------------------------/ -------------------------------------------------------------------------- TM84: Poison Jab A move new to fourth-gen, but at Power 80, Accuracy 100, and the chance to inflict Poison status, it looks like a keeper. Poison Jab is learned naturally by: Beedrill (Bug), level 37 Nidoran Male (Monster/Ground), level 37 Tentacool (Water 3), level 33 Rapidash (Ground), via the Move Relearner Farfetch'd (Flying/Ground), via the Move Relearner Seaking (Water 2), via the Move Relearner Spinarak (Bug), level 43 Qwilfish (Water 2), level 49 Seviper (Ground/Dragon), level 52 Croagunk (Humanshape), level 38 Rhyperior (Monster/Ground), via the Move Relearner Gliscor (Bug), via the Move Relearner Breeding Bridges that can learn Poison Jab are: Ekans (Ground/Dragon) Nidoran Male (Monster/Ground) Farfetch'd (Flying/Ground) Rhyhorn (Monster/Ground) Roselia (Plant/Fairy) Cacnea (Plant/Humanshape) Seviper (Ground/Dragon) Riolu (Humanshape/Ground) Skorupi (Bug/Water 3) -------------------------------------------------------------------------- TM85: Dream Eater om nom nom Dream Eater is learned naturally by: Gastly (Indeterminate), level 33 Hoothoot (Flying), level 49 Ralts (Indeterminate), level 45 Breeding Bridges that can learn Dream Eater are: Slowpoke (Water 1/Monster) Lapras (Water 1/Monster) Togepi (Flying/Fairy) Skitty (Fairy/Ground) Spinda (Humanshape/Ground) Swablu (Flying/Dragon) -------------------------------------------------------------------------- TM86: Grass Knot Is it grass? No, it's knot. No Pokemon learns Grass Knot naturally. Introduce it to a breeding line with TM86. Breeding Bridges that can learn Grass Knot are: Bulbasaur (Plant/Monster) Pikachu (Fairy/Ground) Paras (Bug/Plant) Slowpoke (Water 1/Monster) Chikorita (Plant/Monster) Togepi (Flying/Fairy) Marill (Water 1/Fairy) Hoppip (Plant/Fairy) Treecko (Monster/Dragon) Lotad (Plant/Water 1) Seedot (Plant/Ground) Shroomish (Plant/Fairy) Skitty (Fairy/Ground) Mawile (Fairy/Ground) Roselia (Plant/Fairy) Cacnea (Plant/Humanshape) Tropius (Plant/Monster) Turtwig (Plant/Monster) Chimchar (Humanshape/Ground) Piplup (Water 1/Ground) Bidoof (Water 1/Ground) Pachirisu (Fairy/Ground) Cherubi (Plant/Fairy) Buneary (Humanshape/Ground) Snover (Plant/Monster) -------------------------------------------------------------------------- TM87: Swagger Swagger gives the opponent a double Attack boost, like Swords Dance. But it also confuses them! When they hit themselves, that Attack boost will make it sting. Of course, the Attack boost also affects moves that work through the confusion, so Swagger is best used by Pokemon with strong defenses who can take a couple high-power hits. For extra fun, use Psych Up to copy the Attack boost, leaving your opponent confused as you continue to pummel them. Swagger is learned naturally by: Mankey (Ground), level 33 Drowzee (Humanshape), level 37 Tauros (Ground), level 41 Politoed (Water 1), level 53 Slowking (Water 1/Monster), level 43 Poochyena (Ground), level 25 Nuzleaf (Plant/Ground), level 43 Slaking (Ground), level 36 Carvanha (Water 2), level 21 Seviper (Ground/Dragon), level 37 Sealeo (Water 1/Ground), level 32 Empoleon (Water 1/Ground), level 19 Shinx (Ground), level 25 Shieldon (Monster), level 24 Honchkrow (Flying), level 25 Purugly (Ground), level 38 Croagunk (Humanshape), level 24 Snover (Plant/Monster), level 17 Nearly every Pokemon, including all Breeding Bridges but Magikarp, can learn Swagger. -------------------------------------------------------------------------- TM88: Pluck A quick search indicates that nobody knows how this move is supposed to work. The game says that if it hits and the target is holding a berry, the Plucking Pokemon gets the effect of that berry. Online sources say Pluck turns into a power 120 move if the foe is holding a berry. Some sources say Pluck doubles in power if the USER is holding a berry. Me? I don't know, as I've passed it up in favor of other moves. Pluck is learned naturally by: Fearow (Flying), via the Move Relearner Dodrio (Flying), via the Move Relearner Swellow (Flying), via the Move Relearner Altaria (Flying/Dragon), via the Move Relearner Breeding Bridges that can learn Pluck are: Farfetch'd (Flying/Ground) Delibird (Water 1/Ground) Wingull (Flying/Water 1) Swablu (Flying/Dragon) Piplup (Water 1/Ground) Bidoof (Water 1/Ground) -------------------------------------------------------------------------- TM89: U-Turn U-Turn and Baton Pass are two neat ways to bypass a Mean Look. U-Turn is learned naturally by: Hoppip (Plant/Fairy), level 31 Yanma (Bug), level 49 Gligar (Bug), level 38 Finneon (Water 2), level 42 Breeding Bridges that can learn U-Turn are: Farfetch'd (Flying/Ground) Hoppip (Plant/Fairy) Wingull (Flying/Water 1) Volbeat (Bug/Humanshape) Chimchar (Humanshape/Ground) Pachirisu (Fairy/Ground) -------------------------------------------------------------------------- TM90: Substitute The use of Substitute has been honed into a precise science by metagame players, and is far too complex to go into here. Substitute is learned naturally by: Mr. Mime (Humanshape), level 29 Kecleon (Ground), level 39 Nearly every Pokemon, including all Breeding Bridges but Magikarp, can learn Substitute. -------------------------------------------------------------------------- TM91: Flash Cannon There aren't many good Steel-type moves. Flash Cannon, with decent power and unusually good accuracy, is one of them. Flash Cannon is learned naturally by: Blastoise (Water 1/Monster), via the Move Relearner Breeding Bridges that can learn Flash Cannon are: Horsea (Water 1/Dragon) Mawile (Fairy/Ground) -------------------------------------------------------------------------- TM92: Trick Room Trick Room is only learned naturally by Porygon-Z, and since the Porygon line is genderless, you'll have to use TM92 to get Trick Room on any of your other Pokemon. A good combo with Curse, for non-Ghost types. Boost your Attack and Defense sky-high at the cost of Speed, then use Trick Room to go first every turn anyway. Also pairs nicely with Gyro Ball! Breeding Bridges that can learn Trick Room are: Slowpoke (Water 1/Monster) Spinda (Humanshape/Ground) -------------------------------------------------------------------------- Whew! ========================================================================== ========================================================================== Section 10: Breeding for IVs The most tiresome part of breeding is trying to get the right IVs out of your Pokemon. What's an IV, anyway? IV stands for Individual Value. These are numbers ranging from 0 to 31, associated with each of a Pokemon's stats. A Pokemon with a 28 IV in Attack is naturally strong, while one with a 6 HP is a little frail. In general, a Pokemon's IV is added directly to that stat at level 100 -- a Pokemon with a 30 IV in Attack will have an Attack stat 20 points higher than one with a 10 IV when it hits level 100. At lower levels this difference isn't as great, and HP are calculated differently so it's not quite the same there, but that's the general idea. The game gives you a little hint about your Pokemon's IVs, but the only way to be sure about them is to use an IV calculator. The higher your Pokemon's level, the more accurate any calculator will be; the ideal way to get your numbers is to enter a Wifi (or in a pinch, Battle Tower) match with your Pokemon's levels set to 100 automatically. Beware that having your Pokemon gain ANY experience points will interfere with these calculations. Rare Candies are okay but vitamins are not. (In fact, saving your game, stuffing a hatchling with Rare Candy, running the numbers at level 20 or so, and restarting to keep your Candy in stock is a fair way to get a good approximation of the mon's IVs.) IVs will never, ever change during a Pokemon's lifetime. When you encounter Pokemon in the wild, its IVs are chosen at random. However, it is possible for a hatchling to inherit some of its parents' IVs. When an egg is created to be given to you, the hatchling's IVs are generated randomly. Then the game picks one IV at random from either parent: the father's HP, the father's Attack, the father's Defense, the father's Special Attack, the father's Special Defense, the father's Speed, the mother's HP, the mother's Attack, the mother's Defense, the mother's Special Attack, the mother's Special Defense, or the mother's Speed. The hatchling's IV in whichever stat was chosen is changed to that value. The game does it again, but will not choose HP this time. Thus, the IVs that can be passed on are the father's Attack, the father's Defense, the father's Special Attack, the father's Special Defense, the father's Speed, the mother's Attack, the mother's Defense, the mother's Special Attack, the mother's Special Defense, or the mother's Speed. The hatchling's IV in whichever stat was chosen is changed to that value. The game passes on an IV a third time, but will not choose either HP or Defense for this. Thus the IVs that can be passed on are the father's Attack, the father's Special Attack, the father's Special Defense, the father's Speed, the mother's Attack, the mother's Special Attack, the mother's Special Defense, or the mother's Speed. The hatchling's IV in whichever stat was chosen is changed to that value. Thus, it is a little harder to pass along HP or Defense IVs than any other kind. Why this is the case -- it wasn't in third-gen -- I can only guess. It is possible for the same stat to be chosen during each step, resulting in a hatchling that inherited fewer than three IVs from its parents. For example, say that step 1 passed on the father's Attack IV. If either the father's or the mother's Attack IV is selected in steps 2 or 3, it overwrites step 1. Tough cookies, chum. ========================================================================== ========================================================================== Section 11: Miscellaneous Tips -------------------------------------------------------------------------- Why Don't My Pokemon Like Each Other? So your Pokemon don't like each other much. That means you'll get eggs from them eventually, but you may find the eggs hatch in less time than it takes to get them laid. A couple things influence whether the Pokemon like each other, but once they're set, there's nothing you can do about it. First, Pokemon will like each other more if they're the same family. If you're breeding moves on in a long breeding chain, take one of the Pokemon you hatch and put it in the Daycare with its own mother. Squicky as that might be, you'll get eggs faster. Example: a male Abomasnow with Ice Punch and a female Totodile are in the Daycare, slowly producing Totodiles with Ice Punch. When one is born, take a male Ice Punch Totodile and put it in the daycare instead of Abomasnow. Since the male and female are in the same family, you'll get eggs faster. Second, the Pokemon will like each other more if their original trainers were different -- trading or uploading from a third-gen Pokemon game will make breeding faster, but often isn't an option in complex breeding chains. -------------------------------------------------------------------------- Two-Minute Eggs Your DS comes with a system clock, so you might think that your eggs will hatch if you just hang around for a while. Nope! The game measures the time passed by the number of steps your character has taken. Thankfully, the path through Solaceon town has a straight line running from one side of the Cafe Cabin on Route 210 all the way down to the side of the Ruined Tower on Route 209. According to the step counter, it's 123 steps long. Hop on your bike, switch to high gear, and ride back and forth from Route 210 to Route 209. As you pass through Solaceon, look at the man in front of the Daycare. If he's facing the road, your egg is ready for pickup. Keep riding back and forth and your egg will hatch. It's tedious, but breeding in general is pretty dull, so that's no surprise. -------------------------------------------------------------------------- Cracking Under Pressure The more eggs you have on your person, the longer they all take to hatch. The difference is at most a few hundred steps out of thousands, so it's not a big deal. -------------------------------------------------------------------------- Keep 'Em Warm Keep a Pokemon with Magma Armor or Flame Body with you as you ride on the path through Solaceon. Slugma, Magcargo, Magby, Magmar, Magmortar, and Camerupt are the Pokemon who have Magma Armor. The warmth of the Pokemon's ability will incubate your eggs, allowing them to hatch more quickly. Most guides say it takes half the number of steps, but in practice it seems to take about a third of the steps off. -------------------------------------------------------------------------- Priority Order "Thunder Wave is 36 points at the Battle Tower?" ranted an exasperated player in a chat channel I frequent. While the ensuing language is not suitable to reprint, the end result was that he'd rather do without that specific move than endure the rigors of Battle Tower for one lousy TM. I asked him what he wanted Thunder Wave on: his Honchkrow. I recommended a breeding chain to him to get Thunder Wave on his Murkrow for free, but he told me he'd already raised and EV trained his Honchkrow, including the consumption of that precious Dusk Stone to evolve it. It helps to know what you're going for before you ever start breeding. Make a list of the moves you want your Pokemon to know as adults, and use that as a guide to determine what you can breed onto your Pokemon for free and what you have to use a TM for. When it comes time to put the chain together, breed for moves first, then once you're sure you can get a set of kids with the moves you want, take the plunge to breed for IVs (if you're into that kind of thing). Only once your Pokemon is born with the moves he'll need (and the IVs you want) should you continue to accrue levels and EVs. -------------------------------------------------------------------------- Natural Birth If you give the female Pokemon an Everstone, the hatchlings will have a 50% chance to have the same Nature as their mother. If the duo includes a Ditto, let the Ditto hold the Everstone and its Nature will be inherited. If the Ditto and a female both hold an Everstone, the game will try to pass on Ditto's Nature first. There is no way to help pass on a father's Nature. I've found breeding for Natures to be much easier after I caught two dozen Dittos, one for each Nature. I give the Ditto an Everstone, breed for a female of the Nature I want, then give that female an Everstone when it's time to determine the species of the Pokemon I want to end up with. For instance, I want an Adamant Teddiursa at the end of my breeding chain. Unfortunately, my only Ursaring is Hasty. So I drop Hasty Ursaring off at the Daycare with my Adamant Ditto holding an Everstone. The eggs I get will be baby Teddiursas, with a 50% chance of inheriting the Ditto's Adamant nature. Once I get an Adamant female Teddiursa, I give her an Everstone and pair her with the father who has the moves I want. Dittos can be caught on Route 218 using the Poke Radar. If you have a third-gen game, they're probably more common there -- the Desert Underpass in Emerald is a fine place to look for them -- then you can transfer them up into your fourth-gen game via the Pal Park. The advantage to uploading is that it assures the Original trainer of the Ditto and whatever Pokemon you caught in fourth-gen will be different, giving you eggs faster. The downside is that it'll take you almost a week to transfer all your Dittos up, after you spend a week catching them in the first place. Getting a Ditto with the nature you want is easier if you have a Pokemon with Synchronize and that nature already -- Synchronize increases the likelihood of encountering wild Pokemon with the same nature as the Synchronizer, if the Synchronizer is in the first slot of your party. -------------------------------------------------------------------------- Breeding Items Some Pokemon are only obtainable through breeding if the parent is holding a special item: Wynaut, Azurill, Budew, Chingling, Bonsly, Mime Jr., Happiny, Munchlax, and Mantyke are all obtained in this manner. On all counts this is because the Pokemon is shown breeding true -- Marill begat Marill, Wobbuffet begat Wobbuffet -- in games previous to the baby form of the family being introduced. To fill the continuity gap, the programmers included a necessary item to get the baby versions. Why baby versions are available for capture in the wild in fourth-gen when the items required to breed them are still rare is never explained. Where do all those Budew come from, anyway? To breed Wynaut, the mother Wobbuffet must hold a Lax Incense. To breed Azurill, the mother Marill/Azumarill must hold a Sea Incense. To breed Budew, the mother Roselia/Roserade must hold a Rose Incense. To breed Chingling, the mother Chimecho must hold a Pure Incense. To breed Bonsly, the mother Sudowoodo must hold a Rock Incense. To breed Mime Jr., the mother Mr. Mime must hold an Odd Incense. To breed Happiny, the mother Chansey/Blissey must hold a Luck Incense. To breed Munchlax, the mother Snorlax must hold a Full Incense. To breed Mantyke, the mother Mantine must hold a Wave Incense. -------------------------------------------------------------------------- Gender Discrimination Some Pokemon are only female or only male: Only Female Only Male Nidoran Female family Nidoran Male family Chansey family Tyrogue family Miltank Tauros Illumise Volbeat Kangaskhan Jynx family Latios and Latias are male and female, respectively, but can't breed anyway because they're Legendaries. Cresselia is likewise a sterile female. Diamond/Pearl introduced some additional complexity into things by including some gender-specific evolutions. Mothim is only male and Wormadam is only female, even though Burmy can be either (indeed, whether it evolves into Mothim or Wormadam is determined by gender). Gallade is male-only but Gardevoir can be either gender. Frosslass is female only but Glalie can be either gender. Vespiquen is only female, male Combee don't evolve. Rumor has it that Pokemon that are only male or only female, but resemble another Pokemon of the opposite gender, can breed together and produce a baby. If the baby is male, it will be the "male only" species. If the baby is female, it will be the "female only" species. These pairs are Nidoran Female and Nidoran Male/Nidorino/Nidorina, Volbeat and Illumise, and Miltank and Tauros. I haven't tested this personally. Since the Tyrogue family is only male, they're useful for passing other moves on to other Humanshapes in their egg group, but they can't have any moves bred onto them since they can only breed with Ditto. -------------------------------------------------------------------------- Keep a Backup The Daycare Man and the Daycare Woman are Pokemon breeders, not Pokemon trainers. Also remember that the Daycare's primary purpose is to give the Pokemon inside an experience point for every step you take. When your Pokemon level up, they'll learn whatever move they would normally learn at that level -- even if it means erasing a "better" move already existing in their movelist. For instance, I have a freshly-hatched Machop at level 1 -- thanks to his breeding, he starts with Leer, Fire Punch, Ice Punch, and ThunderPunch. I drop him off at the Daycare with an Electabuzz to breed some Elekids with those three elemental punches. But before I get a good set of eggs, Machop is level 21 -- and he's forgotten all the punches for the likes of Karate Chop, Low Kick, Focus Energy, and Seismic Toss. Weak! Only the moves your Pokemon father knows before it goes into the Daycare will be applied to his children. In the example above, my Machop would still pump out Elekids with the three elemental punches. But if you take your Pokemon out and put it back in later, it will pass on only the moves it knows then. Another true story: A friend of mine sent me a Lucario with Drain Punch he got in a trade so I could breed him a few Riolu babies with Drain Punch (and appropriate gender/nature/ability/etc.). His Lucario was at level 14 when I dropped it off in the Daycare. After it fathered a few eggs, I took it back out of the Daycare until the eggs hatched. None of the Riolu were of the right nature/ability combination, so I went to put Lucario back in the Daycare. Unfortunately, during his previous stay, he gained a level -- and at level 15, Lucario learns Feint. Guess which move was deleted so Lucario could learn crappy ol' Feint. Yeah. Drain Punch. His life as a father was over. So when breeding for moves, or even dropping your Pokemon off at the Daycare to level up, make sure you keep a backup Pokemon with the moves you need or just drop off your Pokemon when they're at a high enough level that they won't learn any more moves for the time they stay. If Lucario in the previous example was level 33 when I got him, the chances of him getting to level 37 (when he learns his next move) are pretty slim -- that's a looong time in the Daycare. If it was level 52, then there would never be any danger of losing a move in the Daycare -- Lucario learns his last move at level 51. As an aside, the Daycare can even remove HM moves that can't normally be forgotten just by picking up a new move at level up. I dropped off my Aerodactyl HM Slave to get a few levels under his belt, and when I got him back, he'd forgotten Fly in favor of Roar. -------------------------------------------------------------------------- Dittoes Rush Truly masterful Pokemon breeders will seek out and capture loads upon loads of Dittoes in hopes of finding some with a perfect 31 IV in a stat. Since Dittoes cannot be bred, this means a lot of time devoted to tracking Dittoes with the Pokeradar. Truly crazy Pokemon breeders will repeat this process until they find a Ditto with a 31 IV in a stat of every nature. However, all this effort pays off when it comes to breeding. Once you have the species and moves of your Pokemon hatchlings in place, hand the hatchling off to a Ditto in hopes of making another generation that inherits a perfect 31 IV. Repeat with a different Ditto for a different stat, again and again, until you have a superpowered hatchling that's inherited 31 IVs in as many as three different stats. -------------------------------------------------------------------------- Embrace Your Destiny When the Daycare Man turns to the right and faces the road, indicating he has a new egg, the hatchling's species, gender, nature, ability, and moves have all been determined already. When you accept the egg, the hatchling's IVs are set. This means that it's possible to save your game once the egg is ready, take the egg, hatch the egg, and check to make sure it has the right species, gender, nature, ability, and moveset. If it does, it's theoretically possible that you can check its IVs and, if they're not up to snuff, reset the game. This would take you back to just before you accepted the egg, allowing you another chance at getting good IVs. However, every method of reliable IV checking I'm aware of (entering a Wifi battle, going to Battle Tower, or chorfing down a load of Rare Candy) requires you to save your game, overwriting the previous save and rendering the whole exercise useless. -------------------------------------------------------------------------- IV Estimates It is often possible to tell a difference in stats due to IVs, even at level 1. Once you have a load of level 1 hatchlings of the same nature, you can easily shuffle through them in the PC and see if any of them have stats higher than the others. Those with the lower stats are ripe for release, as they'll have lower IVs than their brethren. Remember to compare only Pokemon of the same nature, as the stat differences granted by natures are also noteworthy at level 1, and can easily foul your estimates. ========================================================================== ========================================================================== Section 12: Glossary Generation - Either the eggs born from a given set of parents, or the version of the Pokemon game. The second definition is generally referred to as "third-gen" or "fourth-gen". 3rd-Generation - The Pokemon games Ruby, Sapphire, Emerald, FireRed, LeafGreen, and associated spinoffs like Ranger and Colosseum. 4th-Generation - The Pokemon games Diamond, Pearl, and Battle Revolution. Pokemon Breeding - In a narrow sense, two Pokemon creating an egg that hatches into a child. In a broad sense, the practice of getting strong Pokemon with specific moves, often involving careful planning and several generations of Pokemon being born. Daycare - An establishment in Solaceon Town that will watch your Pokemon for you. Its primary purpose is to give both Pokemon present 1 EXP for every step you take as you travel elsewhere. Its secondary purpose is to allow for Pokemon breeding. Egg Group - One of 13 categories that determine what Pokemon can breed with one another. Pokemon must be in the same egg group and of opposite genders to function as a mother and father. Breeding Bridge - A Pokemon belonging to two egg groups, allowing males of that family to inherit moves from a parent in one group as a hatchling, then act as a father to a hatchling in another egg group. Family - A group of Pokemon species that can evolve into one another. To repeat an example, the Bulbasaur family is Bulbasaur, Ivysaur, and Venusaur. The Snorlax family is Munchlax and Snorlax. The Wurmple family is Wurmple, Silcoon, Beautifly, Cascoon, and Dustox. The Eevee family is Eevee, Flareon, Jolteon, Vaporeon, Espeon, Umbreon, Glaceon, and Leafeon. Species - A kind of Pokemon. As of fourth-generation there are 493 species of Pokemon, from Bulbasaur to Arceus. Mother - The female Pokemon in the Daycare for the purpose of breeding. All of the eggs you get from the Daycare will hatch into Pokemon in the mother's family. Father - The male Pokemon in the Daycare for the purpose of breeding. The father's moves when he enters the Daycare are recorded and may be inherited by his hatchlings. Hatchling - Whatever comes out of a Pokemon egg. It'll be in the same family as its mother and might inherit moves from its father. Stage 1 Evolution - The "default" form of the Pokemon, after the baby form but before it evolves. Bulbasaur, Lotad, and Dratini are Stage 1 forms of their families. Baby Form - A Pokemon that is not mature enough to breed, even though its evolved forms can. Elekid cannot breed but Electabuzz can, so Elekid is a baby form of Electabuzz (and Electabuzz is the Stage 1 form). In previous Pokemon games, babies could only be hatched, not caught in the wild. Diamond/Pearl introduced wild baby Pokemon (like Budew and Happiny), removing this classification. Sterile - Describes Pokemon that cannot breed at all. Nidorina, Unown, Magby, and Mewtwo are all sterile. Daycare Lady - The woman inside the Daycare who manages the Pokemon and takes your money. Daycare Man - The old man outside the Daycare who lets you know whether your Pokemon like one another and gives you the eggs they lay. If he faces the road as you pass, he has an egg for you. Moves - The attacks a Pokemon can use in battle. A Pokemon can only know four moves at a time; if it learns another, you must forget one first. Moveset - The four moves a Pokemon knows right now. Movelist - The moves that a Pokemon can learn naturally. As a Pokemon evolves, its movelist often changes a little to reflect its newly-acquired powers or physical changes. Movepool - All of the moves a Pokemon can possibly learn, including those from its movelist, acquired via TM, or bred. Move Relearner - A man in Pastoria. If you give him a Heart Scale item, he can teach a Pokemon in your party one of the moves on its movelist that it doesn't currently know. Many evolved Pokemon have a movelist that includes moves not available to their unevolved forms, but only learnable at levels before they would have evolved. The Move Relearner is the only way to get such moves. Nature - A description of the Pokemon's behavior, like Calm, Lax, Docile, or Modest. What the game doesn't tell you is that most of these will boost one base statistic by 10% and drop another by 10%. STAB - Same-type Attack Bonus. If a Pokemon uses a move of the same type it is, the move is stronger than if it were used by a Pokemon of a different type. Pikachu can use Thunderbolt more effectively than Dratini, because Thunderbolt is an Electric move and Pikachu is an Electric-type Pokemon. Dratini is a Dragon-type Pokemon and therefore would not get this benefit. TM - Technical Machine. A single-use item that teaches a Pokemon a move. HM - Hidden Machine. An item that teaches a Pokemon a move, and can be used repeatedly. There are only eight of these; they teach Cut, Fly, Surf, Strength, Defog, Rock Smash, Waterfall, and Rock Climb. IV - Individual Value. A hidden statistic that indicates a Pokemon's genetic disposition or natural talent in certain areas. Each major statistic -- HP, Attack, Defense, Speed, Special Attack, and Special Defense -- has an associated IV. The IV for each stat is a value between 0 and 31. If the IV is high, the Pokemon will get a few extra points of the associated statistic as it levels up. Baton Passer - A Pokemon that uses stat-boosting moves like Agility or Swords Dance, then uses the move Baton Pass to transfer those bonuses onto another Pokemon. Annoyer - A Pokemon that specializes in status attacks. Some are capable of shutting down your Pokemon entirely without dealing a single hit point of damage -- a Purugly with Swagger, Attract, and Body Slam is nigh invulnerable simply because it's so unlikely that its opponent will be able to overcome the confusion, attraction, and paralysis it's inflicted to strike back. NetBattle - People who seem to have way too much time on their hands, and I'm saying that at the end of my Pokemon Breeding Guide! I don't know much about it (by willful, blissful ignorance), but it seems to be some way to battle Pokemon over the Internet. Now that WiFi battles are widely available, I assume it's not going to be as popular as it was in the days of third-gen. NetBattlers specifically and "metagame" analysts in general have dissected the game so much that there is hard math supporting every moveset, every build, every species. Is Thunderbolt really better than Thunder by 13.095 percent? Is that exact figure really important? Tr